Zardnaar
Legend
So your session 0 gave people a heads up about some of the stuff that would be in the game, giving players a heads up so they can drop out if they have a problem with any of it. But what about all the stuff you didn’t mention in your session 0? Sure, the war veteran who suffers PTSD flashbacks every time he thinks about deserts knows not to play. But you don’t know about the other traumas the rest of your players might have that you reference in your game, that have nothing to do with deserts, tombs, traps etc.
The consent form is just a way of giving you a heads up about these problems ahead of time. Why would any GM not want to know about these problems before they crop up at the table?
Consent form for D&D is just silly.
I keep my games around pg 13 with the odd f bomb.
I would deal with the situation as it arises, I'm not going to hand out consent forms to cover every contingency.
If it's something that crops up that often and it's integral to the game it's either has to end or player has to leave.
I've had players point blank tell me they're depressed or gay or whatever as a heads up, it makes no real difference as to how I run.