D&D 5E Eberron: Rising from the Last War Previews

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

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D&D Eberron: Rising From The Last War
Explore the lands of Eberron in this campaign sourcebook for the world's greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?

  • Meld magic and invention to craft objects of wonder as an artificer--the first official class to be released for fifth edition D&D since the Player's Handbook.
  • Enter the world of Eberron in a 1st-level adventure set in Sharn, the City of Towers
  • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of train cars, battle-scarred fortresses, and fallen warforged colossi.
  • Explore Sharn, a city of skyscrapers, airships, and intrigue and a crossroads for the world's war-ravaged peoples.
  • Flesh out your characters with a new D&D game element called a group patron--a background for your whole party.
  • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
  • Confront horrific monsters born from the world's devastating wars.
  • Prepare to venture into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
Click through for more screenshots.

 

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Zarithar

Adventurer
From my "old school" aesthetic, I think that the new Halflings look weird. The dancing bard above looks completely out of proportion. My favorite interpretation of "Halfling proportions" was created by Jeff Dee in 1981:

View attachment 114362

Yup. They look like athletic Hobbits (please don't tell the Tolkien estate).

This has always been one of my favorite images of D&D halflings. To me, they'll always be hairy-footed hole dwellers. That being said, I don't hate the 5e depiction of halflings... I reserve that for 3e halflings.
 




We had such a good run with the art in 5e. I tend to think the art of the 5e halflings are an aberration in an otherwise solid gallery.
Having just had a re-read of my 1st Edition Forgotten Realms 'Grey Box' campaign setting, I can confirm that large head halflings were a thing back in the 1980s; 5e halfling art is a throwback to AD&D1e 1987 halfling art.
 

Parmandur

Book-Friend
Having just had a re-read of my 1st Edition Forgotten Realms 'Grey Box' campaign setting, I can confirm that large head halflings were a thing back in the 1980s; 5e halfling art is a throwback to AD&D1e 1987 halfling art.

I think for some people, it's not just the large heads, but also that being paired with the small feet, which was introduced in the D&D Next tests. This art design was what WotC got after testing with the player base. It wasn't out of nowhere, or against what people as a whole liked. That's why they stick with it, despite some noise against it in the social media.
 



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