D&D 5E Eberron: Rising from the Last War Previews

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

Fantasy Grounds has posted a preview of the official virtual tabletop package for the upcoming Eberron setting book. It gives a great sense of the content and art style to be found in the hardcover.

Screenshot 2019-09-26 at 19.51.58.png


Screenshot 2019-09-26 at 19.53.00.png


Screenshot 2019-09-26 at 19.52.31.png


D&D Eberron: Rising From The Last War
Explore the lands of Eberron in this campaign sourcebook for the world's greatest roleplaying game.

This book provides everything players and Dungeon Masters need to play Dungeons & Dragons in Eberron--a war-torn world filled with magic-fueled technology, airships and lightning trains, where noir-inspired mystery meets swashbuckling adventure. Will Eberron enter a prosperous new age, or will the shadow of war descend once again?

  • Meld magic and invention to craft objects of wonder as an artificer--the first official class to be released for fifth edition D&D since the Player's Handbook.
  • Enter the world of Eberron in a 1st-level adventure set in Sharn, the City of Towers
  • Dive straight into your pulp adventures with easy-to-use locations, complete with maps of train cars, battle-scarred fortresses, and fallen warforged colossi.
  • Explore Sharn, a city of skyscrapers, airships, and intrigue and a crossroads for the world's war-ravaged peoples.
  • Flesh out your characters with a new D&D game element called a group patron--a background for your whole party.
  • Explore 16 new race/subrace options including dragonmarks, which magically transform certain members of the races in the Player's Handbook.
  • Confront horrific monsters born from the world's devastating wars.
  • Prepare to venture into the Mournland, a mist-cloaked, corpse-littered land twisted by magic.
Click through for more screenshots.

 

log in or register to remove this ad


log in or register to remove this ad


Gradine

The Elephant in the Room (she/her)
I like to believe that we're grownup enough that we don't need to get bogged down in arguments like "ah ah ah but your personal opinion is not objective fact therefore you must explicitly mention this every single time you state your opinion" because that is honestly, just... just so tiring.

I mean, just let the guy hate 5e halfling art. It's okay to be wrong.
 

Parmandur

Book-Friend
I like to believe that we're grownup enough that we don't need to get bogged down in arguments like "ah ah ah but your personal opinion is not objective fact therefore you must explicitly mention this every single time you state your opinion" because that is honestly, just... just so tiring.

I mean, just let the guy hate 5e halfling art. It's okay to be wrong.

I have no problem if someone dislikes the art design: that's fine. Stating it as factual, objective trvth...gross.
 

gyor

Legend
I have no problem if someone dislikes the art design: that's fine. Stating it as factual, objective trvth...gross.

While it being a matter of taste that 5e Halflings look awful is subjective, that it's a retcon compared to previous Halfling art is not, especially in FR.
 

Parmandur

Book-Friend
While it being a matter of taste that 5e Halflings look awful is subjective, that it's a retcon compared to previous Halfling art is not, especially in FR.

there has been no historic consistency for that in D&D. Retcon, sure, but so are the look of Dragons in 5E, and they are the name of the game.
 

Bolares

Hero
While it being a matter of taste that 5e Halflings look awful is subjective, that it's a retcon compared to previous Halfling art is not, especially in FR.
well, almost everything ever in D&D history has been retconned at some point... (this is an obvious exageration)
 




Remove ads

Remove ads

Top