Sacrosanct
Legend
Yep, and it's immersion-breaking for me. An arrow misses me but somehow pushes me closer to death? That's the part that I can't get past. So I just roll my eyes and ignore it as best I can.
Or when the attacker scores a critical hit. How does a person reconcile that your opponent scored a critical hit, double damage, but then also say it didn't even really hit you?
The whole concept of HP and immersion has been a problem since day 1. That's why there were articles in Dragon Magazine from almost the very beginning issues about adding pain and wound mechanics in the game. The issue has always been (and probably always will), is that the vast majority really don't care that much to implement those things. So we just accept it and move on.