I'm sorry, Dave. I'm afraid I can't do that.
Do you ever watch other programs not set in space?Or, an alternative: the person could accept that this thing is true in the fiction, and think up a reason why it is true. Did you know that I. the Star Wars universe, fighter ships actually create sound-effects to help their pilots intuit their surroundings more naturally, and we as an audience are hearing what the characters are hearing? At least, according to one of the novelizations of... I think New Hope? One of the original trilogy, anyway. Coming up with these sorts of explanations is a highly beneficial mental exercise that stimulates creativity, and enhances our fictional worlds to boot.
But you realize that even restricted to programs in space, there is more than Star Wars, right? Do all these shows have these same devices? Do you even understand what suspension of disbelief means, and why this is an example used?
Great. Do you know what else stimulates creativity? Making rules to make the game more enjoyable and immersive for the participants, instead of saying, "All the X-Wings have little PEW PEW PEW boxes, 'cuz I'm smart. Deal with it."I mean, no one should care about immersion. It’s a meaningless buzzword, and it’s not really necessary to the enjoyment of an RPG. If you find yourself saying, “wait, that doesn’t make any sense!” try thinking of an explanation that does make sense. It’s good for your brain, it’s easier than coming up with house-rules to “fix” all the things that “don’t make sense,” and it makes the game more enjoyable.