so ive decided that this is really the only thing im going to argue about here for now. i kinda dont care as much about the rest anymore because frankly ive kinda defeated myself on the arguement of what hitpoints can be as i created an arguement to explain the best arguement i could think of to argue that hitpoints have to mean something more specific in a specific context.
what i said
Why not? The requirements of an abstract is that its related concepts must have a relationship with all of its subordinate concepts. damage must relate to hitpoints by definition, what damage says about hitpoints relates to hitpoints. creatures must relate to hitpoints by definition, what hitpoints says about creatures is related to creatures by definition, creatures have immunity, resistance, and vulnerability, those concepts relate to how damage applies to hitpoints of the creatures.
your response
I am aware of no such requirement, whatsoever. Where are you getting that? That there are even necessarily "related" or "subordinate" concepts to an abstract idea or rule, let alone that they must have relationships to eachother?
my retort
an abstractions function is to be able to be a general noun for all subordinate concepts under it and connect them to any related concepts. if the abstraction of "ball" does not relate all of the subordinate concepts it has to all of its related concepts then what purpose does the abstraction "ball" serve for those subordinate concepts? now individually those subordinate concepts can have their own related terms that dont connect with the abstraction "ball" or other subordinate concepts within the abstraction "ball" but it must be able to be connected to related concepts to the abstraction "ball" to be under the abstraction "ball".
this word were using has a definition, im surprised youve been using it so much without knowing it. thats going to frustrate people you argue about it with. i know i sure am
your rebuttal
So if you were reading about an abstract concept of a ball, and it said "a 'ball' can be any roughly spherical object used in a game, whether made from synthetic or natural rubber, leather, or even horsehair" should that really be taken to exclude ping-pong balls, because they're plastic? And, if you did take it that way, would it invalidate the abstraction?
Because that seems an odd and unnecessary bar to decoding the concept.
good ol definition of abstraction as you later tell me to look up what an abstraction is, despite using its definition for days
Abstraction - Wikipedia im not going to quote it this time.
you've created an abstraction "ball" and in the abstraction "ball" you listed the definition of what it "can be" which you stated as "any roughly spherical object" (2 related concepts; 1 abstract "object" and 1 specific "spherical" based on the definitions of those words) "used in" (a related concept and abstract) "a game" (a related concept and abstract) "whether made from" (a related concept and abstract), "synthetic or natural rubber, leather, or even horsehair" (a list of subordinate concepts of the "made from" abstraction).
the reason why the subordinate concept of "pingpong ball" can not be added to the abstraction of "ball" is because you state that what the ball can be "made of" is any of those subordinate concepts listed by "made of" though im not sure if plastic counts as a specific concept under the abstract "synthetics" or not.
what your last question is isnt completely clear but ill just answer it in a way that might apply to both questions it could possibly be. the invalidity of the abstract "ball" depends on it its related concept "made of" being consistent, if you decided that the "ball" abstraction could have the subordinate concept of "pingpong ball" without "made of" having subordinate concepts that apply to the "pingpong ball" subordinate concept of the abstract "ball" then it wouldnt invalidate the abstraction "ball" it would invalidate its relation with "made of" within the statement you made about its definition, your definition would be wrong.
odd and unnecessary? that's logic, its all about associations, if you create associations that conflict with each other than your statement about those associations must change or your wrong.
what this means for hitpoints is that anything stated about damage is a statement about hitpoints, because hitpoints dont do anything without damage. if a statement about hitpoints conflicts with a statement about damage, then that statement is wrong. hitpoints and damage might be correct in isolation, but if they depend on eachother, they must also not conflict with each other.