Garthanos
Arcadian Knight
He had character archetype matches Aragon flavored plot weaknessGandalf had the most powerful armor of all. Plot armor. Boromir on the other hand had armor made of aluminum foil.
He had character archetype matches Aragon flavored plot weaknessGandalf had the most powerful armor of all. Plot armor. Boromir on the other hand had armor made of aluminum foil.
In old-school D&D terms, Boromir's temptation by the Ring could've been some "oops, you touched the Evil Artifact, take 10-100 damage" kinda thing, leading to his death by a few lousy d6 arrows while fighting orcs.Boromir on the other hand had armor made of aluminum foil.
The names even sound right for that.Then Boromirs players backup Character Faramir took stage.
In old-school D&D terms, Boromir's temptation by the Ring could've been some "oops, you touched the Evil Artifact, take 10-100 damage" kinda thing, leading to his death by a few lousy d6 arrows while fighting orcs.
(One thing I noticed in the movie was that Boromir carried a shield around the whole time to no particular purpose, until he could've really used it...)
The Bill and Phil brothersThe names even sound right for that.
The orcs just hit. So the arrows did full damage. That's also exactly how D&D armor works!That is interesting - but I also noted that his chain mail did absolutely nothing. That's pretty common in film though, armor may as well be made of tin and the only thing that matters is plot armor.
Basically 4e gave me something approximate to that parity in and out of combat and yes there were spells that broke with physics and like teleport.... but the 4e teleport didn't give an instant easy escape that undermines chase scenes and homeward journeys both
OK the first part I now get you are saying its not totally trivial because there is a range limit. Its still pretty darn trivial or at least simplistic.The party usually needs to move within range for the escape idea and that gets interrupted by enemy turns.
So you are claiming other abilities trivialize them sooner? Show me don't just claim it. And if so is it just another magic can do anything moment. And is too powerful again.The chase scene might get cut short but the idea of a chase scene is giving the opportunity to escape. I can escape pretty easily without teleport on many characters at much lower levels and it's one of those things where the Villain taking a hostage to force the heroes to come out becomes a typical hero moment.
Ok you are saying that teleport is not a perfect escape even so because when the players have it the nature of the chase is now something completely different. (with teleport blips in the middle and swimming through an astral tide to hide your path or some such high level goo)It's not hard for villains at that level to track the party and teleport after them too.![]()
Sure but going home in a rush to get the thing needed to cure the affliction your character got that will kill him in short order might be something more complicated especially if the ritual needed requires components you do not at this moment have enough of (its the same dynamic really as the I didnt put it in a spell slot and I need it in less than the time to swap out spells or some such I suppose)Going home after the main event is a minor detail.
OK the first part I now get you are saying its not totally trivial because there is a range limit. Its still pretty darn trivial or at least simplistic.
So you are claiming other abilities trivialize them sooner? Show me don't just claim it. And if so is it just another magic can do anything moment. And is too powerful again.
Ok you are saying that teleport is not a perfect escape even so because when the players have it the nature of the chase is now something completely different. (with teleport blips in the middle and swimming through an astral tide to hide your path or some such high level goo)
Sure but going home in a rush to get the thing needed to cure the affliction your character got that will kill him in short order might be something more complicated especially if the ritual needed requires components you do not at this moment have enough of (its the same dynamic really as the I didnt put it in a spell slot and I need it in less than the time to swap out spells or some such I suppose)

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.