Dragonlance What do you want from a Dragonlance 5e?

werecorpse

Adventurer
I'd most like to see an absence of orcs, dragonborn, tieflings, and halflings.

Dragonlance is defined as much by what it isn't as what it is, and the absence of orcs and traditional halflings are a big part of that. I they need to shoehorn in dragonborn and tieflings it isn't the end of the world (does DL need the world to end again anyway?) but they should stick to their guns on the absence of the traditional baddies.

If the book is comprehensive enough, afflicted kender fit the profile of halflings well enough for those who insist on Bilbo's presence in a setting that distinctly and determinedly avoided having him there..
What? No Orcs?

I wasn’t aware of that. Can’t say it makes a big difference. They had hobgoblins serving as footsoldiers to the evil army. Now if they had had no standard evil humanoids races that would have made a difference.
 

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doctorbadwolf

Heretic of The Seventh Circle
What? No Orcs?

I wasn’t aware of that. Can’t say it makes a big difference. They had hobgoblins serving as footsoldiers to the evil army. Now if they had had no standard evil humanoids races that would have made a difference.
Yeah it’s an incredibly cosmetic, inconsequential (in terms of effect on the world) difference that a lot of fans really care deeply about keeping intact.

I don’t really care, but if including orcs would ruin the world for them, Im not gonna try to push for it.

I do want seafaring Minotaur, and half-ogres, though.
 



pukunui

Legend
DragonLance has always seemed like a one-story setting to me. I’ve never seen the appeal of actually playing in the setting.

That said, I would love 5e mechanics for draconians that I could poach for use in other settings.
 

doctorbadwolf

Heretic of The Seventh Circle
DragonLance has always seemed like a one-story setting to me. I’ve never seen the appeal of actually playing in the setting.

That said, I would love 5e mechanics for draconians that I could poach for use in other settings.
I can’t fathom this POV.

Like...the novels tell dozens of stories that could be campaigns. A DL game needn’t be about the War of The Lance, and indeed most games I saw took place after the war.

Not only that, the OG heroes of The Lance don’t have to be the ones that save the day in your War of The Lance campaign.
 

pukunui

Legend
I can’t fathom this POV.

Like...the novels tell dozens of stories that could be campaigns. A DL game needn’t be about the War of The Lance, and indeed most games I saw took place after the war.
Oh, I know. I read a good chunk of those novels back in the day.

Nevertheless I can’t shake the feeling that Ansalon / Kerynn is too small to play in. (I lost interest in DL long before the novels explored any other continents.)

I just like DL as a novel setting better than as a game setting.
 

doctorbadwolf

Heretic of The Seventh Circle
Oh, I know. I read a good chunk of those novels back in the day.

Nevertheless I can’t shake the feeling that Ansalon / Kerynn is too small to play in. (I lost interest in DL long before the novels explored any other continents.)

I just like DL as a novel setting better than as a game setting.
I mean, okay, I just don’t see how that translates to the setting only having 1 story?
And as much as I loved the original Chronicles (novels and modules), any updates to a new edition of the setting should cover an era not already done in a previous edition(s).
Exactly right. Move forward, present the eras and heroes depicted in novels as the history and legends of the setting, and tell a new story that comes full circle to that fateful day in Solace, when the dragon army came and a band of heroes was born.
 

Coroc

Hero
If you want to appeal new younger players who do not know the books then you would have to do some heavy promoting of these besides any RPG products.
Most of the guys in this thread do know the books, most of them would know how to play with the original characters and adventure path. For most who don't know nothing about it, the best part would probably be riding dragons and fighting with dragonlances while mounting them.
So this becomes pretty tricky, despite all of its potential.
The fan base is split up also, you got those who only like the original saga, and those who like the original saga but without the heroes and those who say this and that period afterwards is better.

So you got 4 different kinds of public to cater to, plus an epic story line for low level chars, plus very flashy combat possibilities which would translate to pretty high level D&D, readers of the books and newbies.

Perhaps from a marketing POV this is the most difficult to sell classic setting.

For me personally a UA with rules for dragonlances, clarifying how to represent knights of solamnia with three different paladin oaths (which is the best idea I have encountered so far cannot recall it atm who wrote it in this forum but big kudos for that once more), maybes some rules on flying mounted combat, and a bit on the three different schools of magic and the moons influencing them would be enough.
 

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