aco175
Legend
It is weird using more natural maps since I cannot use my Dungeon Tiles with them. Plus it is unusually hard to explain the randomness of things like the cave floor not being relatively flat or the ceiling constantly changing heights.
I do find that newer maps are better than the old ones drawn to look like a skull or something, as if the players could see a cut-through of the mountain and see the layout.
I do find that newer maps are better than the old ones drawn to look like a skull or something, as if the players could see a cut-through of the mountain and see the layout.