D&D 5E Homebrew Marshal Class (+Thread)


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@Fenris-77 okay. Maybe we can split them into two abilities? We already have guided strike allowing cantrips. Maybe a bonus action just says “when the ally next deals damage with a cantrip, XYZ”?
That costs 2 mettle to combine into a big off turn boom for the caster, but that’s no different than giving a weapon user an attack and an upgraded damage boost.
 

I don't have a problem with that. You might, and that's fair, but I'm pretty sanguine with the idea as a building block.
Don't get me wrong, it's a very cool idea, and I like it. It's just it would be perfect for a presumed magic oriented sub-class, and we haven't gotten to that, yet, so far it's just base class & Vanguard (presumably a Bravura, rather than an Iron Vanguard).
 

Don't get me wrong, it's a very cool idea, and I like it. It's just it would be perfect for a presumed magic oriented sub-class, and we haven't gotten to that, yet, so far it's just base class & Vanguard (presumably a Bravura, rather than an Iron Vanguard).
That's fair. I wasn't married to sticking it anywhere in particular personally. Even if we don't have a specifically magically oriented subclass, it might fit best in the lazylord full support subclass rather than as a standard class ability.
 

Don't get me wrong, it's a very cool idea, and I like it. It's just it would be perfect for a presumed magic oriented sub-class, and we haven't gotten to that, yet, so far it's just base class & Vanguard (presumably a Bravura, rather than an Iron Vanguard).
What on earth is an Iron Vanguard?
And as ever, I don’t plan on worrying too much about emulating specific past classes or builds, but I’d be happy to see a list of some bravura powers that really drive home the “lead the attack” concept.
 

@Fenris-77 okay. Maybe we can split them into two abilities? We already have guided strike allowing cantrips. Maybe a bonus action just says “when the ally next deals damage with a cantrip, XYZ”?
That costs 2 mettle to combine into a big off turn boom for the caster, but that’s no different than giving a weapon user an attack and an upgraded damage boost.
The guided strike allowing cantrips can be a full class ability. The elemental aura, whatever it ends up looking like might, and I agree with Tony, be better as a subclass ability. I was personally think that the cantrip cast would a complete action sacrifice, combined with the Marshal's BA, but that the effect could be sexy enough to make the cost worth spending in the right circumstance.
 

That's fair. I wasn't married to sticking it anywhere in particular personally. Even if we don't have a specifically magically oriented subclass, it might fit best in the lazylord full support subclass rather than as a standard class ability.
5e gave even the most-traditionally-mundane of all classes, the fighter, a wizardly archetype. I think, to really fit in with 5e, some sort of Arcane Battlemaster (that was even a warlord Path) or mage-captain, that learns some magic to better synergize with casters seems more than reasonable.
 
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5e gave even the most-traditionally-mundane of all classes, the fighter, a wizardly archetype. I think, to really fit in with 5e, some sort of Arcane Battlemaster (that was even a warlord Path) or mage-captain, that learns some maguc to better synergize with casters seems a must.
I be ok with an arcane subclass, I think there's some very cool stuff we could do with that.
 

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