DND_Reborn
The High Aldwin
The only spells I would absolutely re-write would be ones that require an attack roll, then allow a saving throw, especially each round, and require concentration. For example:
It would be different if the spell dealt damage on the initial attack roll, or was allowed only a single save the first round, or required multiple saves (not my favorite solution), or didn't require concentration.
IMO each spells should only require one thing to make it work.
It would be different if the spell dealt damage on the initial attack roll, or was allowed only a single save the first round, or required multiple saves (not my favorite solution), or didn't require concentration.
IMO each spells should only require one thing to make it work.