D&D 5E Is 5e the Least-Challenging Edition of D&D?


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Nebulous

Legend
The frightened condition ends at the end of the combat. Exhaustion need a rest to remove. And after two or three whack a mole, you're at the same point as I. But my condition, as I said, ends at the end of combat. Not yours.
Yeah, I guess your idea isn't bad, it is very short term. As long as there is some side effect from popping back up.
 

I compare it to a close brush with death. A close call. There must be something traumatic in having such an experience. But our players are supposed to be heroes. So having this condition end at the end of combat seems right. Of course my players say it is a bit extreme. But is it better than an outright death? For the moment, we are just trying it. I'll come back with more thoughts on this when we'll have tested this idea with both of my groups and how they responds to it.

I also apply this to my important NPCs. If they get back up, they will attack with disadvantage IF they fail their save. So far, it did not happened. But I get the distinct feeling that if they see an NPC suffer the same condition as they do, the rule will pass way better. (at least I hope so ;) )
 

And then you get to the age old question of "How do you flee, when the monsters run as fast or faster then you do"?
In these situations, you have to look at the context of the encounter

Monsters won't always chase down fleeing characters. Sometimes they are defending their lair, sometimes they have a territory they care about and disengage if drawn too far away from it. Sometimes they may have won, but took too many injuries themselves to risk pursuit.

A DM should be considering this and role-playing the monsters in a realistic and understandable way.
 

Oofta

Legend
In these situations, you have to look at the context of the encounter

Monsters won't always chase down fleeing characters. Sometimes they are defending their lair, sometimes they have a territory they care about and disengage if drawn too far away from it. Sometimes they may have won, but took too many injuries themselves to risk pursuit.

A DM should be considering this and role-playing the monsters in a realistic and understandable way.

In addition there's the old adage. You don't have to be faster than the monster, you just have to be faster than the dwarf. ;)
 

Oofta

Legend
In addition there's the old adage. You don't have to be faster than the monster, you just have to be faster than the dwarf. ;)

Addendum, if you are the dwarf, just put something heavy enough into the wizard's backpack to make them encumbered.
 



Oofta

Legend
Lothrak Long-Beard: Do you know what's slower than a dwarf?

Rasben the Garden Gnome: No, what?

Lothrak: A gnome.

Rasben: What do you mean? Gnomes are fast!

Lothrak: A gnome with its Achilles tendons severed by a battle-axe.

Rasben: Huh? I don't get it ...

Lothrak: snicker snack

Now that's a low blow even for you. I mean, literally. As in their tendons are down really far.

Ah, I crack me up sometimes. :D
 


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