FrogReaver
The most respectful and polite poster ever
Thanks for the replies. I think I didn't make part of my question clear enough. I'm thinking about the benefits of choosing a shield over choosing a two-handed. The comparisons I was looking at was to compare a sword and board against AC X and the greatsword against AC X+2. The jump from 1d8 to 2d6 is a big one. Is it too big? Not big enough? I'm reminded of when I started playing WoW, and my friends told me to go two-handed at low levels because the benefits from a shield were low at low levels. I wouldn't want that choice to be made.
I found the discussion about what's fun for the player to be interesting. Value aside, offense is fun. Defense is passive and less fun. So should choosing defense be better mechanically to make it more enticing?
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I did an analysis. The sword and shield fighter starts off better than the GWF, about 5% to 12% better at level 1 depending on if plate or chain mail. This gain gradually disappears by level 17 where the 2 virtually fight equal.
Magic weapons and armors and shields can skew the comparison. Also other fighter abilities can skew the comparison a bit.
*keep in mind this is pitting 1 fighter against the other. I would still make the case that the great weapon fighter is better against monsters but that's a different question.