Ruin Explorer
Legend
There's nothing remotely meta-gaming about Hit Points, or any other game mechanic, if they actually describe how the world works. Meta-gaming would be if you pretend that the world doesn't work a certain way, when it's demonstrably provable otherwise.
That's a very intriguing definition of metagaming that totally doesn't even intersect with any definition I've ever seen used before.
Readied action states "you decide what perceivable circumstance will trigger your reaction." You don't have to wait for an action to complete. The circumstance could be "starting to cast a spell".
Yaaaaaay now I'm right again!
