atanakar
Hero
Lately, I've become tired of classes that use magic - arcane and divine.
I find they are «high management» for the DM and give the players several scenario breaking spells. For my next campaign I'm considering to simply ban magic using classes for PCs and keep them only for foes. Sword & sorcery style. Have you done this before with D&D? What problems to you for see? Other than some players being upset, which we will consider a non-issue for the purpose of this discussion.
I would give Constitution Score + Con Bonus at first level. The only healing would be HDs, surges and long rests.
Edit: I should have mentioned it will be level 1 to 6. No sub-classes that use magic.
I find they are «high management» for the DM and give the players several scenario breaking spells. For my next campaign I'm considering to simply ban magic using classes for PCs and keep them only for foes. Sword & sorcery style. Have you done this before with D&D? What problems to you for see? Other than some players being upset, which we will consider a non-issue for the purpose of this discussion.
I would give Constitution Score + Con Bonus at first level. The only healing would be HDs, surges and long rests.
Edit: I should have mentioned it will be level 1 to 6. No sub-classes that use magic.
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