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Pathfinder 2E Release Day Second Edition Amazon Sales Rank

But there was a larger market for zwhirhander and a thirst from retailers to find a brand they could trust and work with.

DMSGuild is ALSO drive thru and as they profit from the D&D boom it helps them better support their other stores. Just look what they’ve been doing. And CR boosting Cthulhu IS the rising tide lifting other boats.
 

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It is a double edge sword, align with D&D in some fashion and the tide will flow in your favor. It isn’t magic though, you still have to execute.

Go against the rising tide and you MAY find stunning success, but we KNOW the rpg industry, stunning success in this industry may not be enough to support a Paizo, especially the Paizo of a few years ago. Maybe.
 


But there was a larger market for zwhirhander and a thirst from retailers to find a brand they could trust and work with.

Again; The guy behind Zweihander has personal connections that are impossible for anyone else currently in the non-D&D rpg industry to duplicate.


DMSGuild is ALSO drive thru and as they profit from the D&D boom it helps them better support their other stores. ....

An un-provable statement. I seriously doubt that money goes to support any thing but Drive thru's bank account.

The other RPG's are very niche, but it was a niche that was able to support itself long before DM's Guild came along...


And CR boosting Cthulhu IS the rising tide lifting other boats.

No, just random luck.

Matt mercer decided to do a session of CoC. To Chaosium's benefit.

Good for them. Sometimes its just better to be lucky than good.

CoC is a 30 year old RPG that has been around since the early days of the hobby. And it wasn't on any of these 5e kids radar until CR showed a session.

The tide was so high that none of these kids had a clue until CR decided to have a bit of a lark.

What about all those other RPG's that CR doesn't play? Yup. Still under the tide...
 

Uh. Reading those posts now they look kinda heated.

not meant to be. Was typing on my phone in a hurry.

No worries - this is the crazy internet.

The worst medium in the world to convey inflection and tone.

I always assume I'm being talked to in a normal tone of voice until I start seeing lots of bold CAPS.
 

Well we know Paizo’s website & subscription service as well as Diamond distribution are a big part of their pie so Amazon is not the whole picture. With Diamond, who does distribute a lot of rpg product, Pathfinder 2e is a big seller.

I have for a long time heard Diamond is a big part of their sales. Except Diamond shut down temporarily due to the quarantine in March (with a target of May 20 to re-open). And...their Amazon sales didn't go up to make up for it. In fact it went down.

So it sure doesn't seem like Diamond is a big part of their distribution. If it were, we would almost certainly see an meaningful uptick on Amazon sales.

This is perhaps a unique moment in time to figure out what is and is not a genuinely meaningful part of various companies distribution paths.
 

An un-provable statement. I seriously doubt that money goes to support any thing but Drive thru's bank account.
Just about everything you've added to this conversation has been un-provable as well or at least anecdotal without any data to back it up.
 

I have for a long time heard Diamond is a big part of their sales. Except Diamond shut down temporarily due to the quarantine in March (with a target of May 20 to re-open). And...their Amazon sales didn't go up to make up for it. In fact it went down.

So it sure doesn't seem like Diamond is a big part of their distribution. If it were, we would almost certainly see an meaningful uptick on Amazon sales.

What numbers do you have to support the movement of their Amazon sales? Given that Amazon offers only relative sales numbers, it would be hard to tell with everything else subject to similar and chaotic forces. More over, FLGSs have closed their doors all over the place, so it's hard to separate that effect from any particular distributor shutting down temporarily.

As for me, I have a couple Paizo things on order from my FLGS (who does deliver, even if they're not open for floor traffic), and they haven't been able to get them in, because of distributor problems. It's possible a lot of people like me who would normally have bought them from the FLGS, to support their FLGS, would not substitute Amazon, because the FLGS needs our support more now than ever. If one didn't want to support your FLGS, why would you buying them through there in the first place?
 

I'm curious, as to what direction system-wise you feel that they should have gone for PF2?
Heh. I'm an engineer, not a game designer. And I'm not claiming it is easy.
I have the advantage of being able to Monday morning quarterback. And I really do try to look at what is going on as objectively as I can. (And I don't remotely claim to be great at achieving that, but it amusing me when I see so many other comments that clearly are not even aware of the concept)

But I certainly don't for a second think my awareness of my personal incapability to design the next great game invalidates my ability to look at what is happening and simply describe it.

That said, I'll offer a couple vague thoughts I bet would have helped:
1)Shake off the PF complaints and be more objective. They seem to have been fixated on addressing PF flaws to the point that it muddied the idea of just making a really great game .
2)Remember how you got here. I don't think they needed to "tweak" PF. They could have made a percentile or d6 or a freaking cards based game for all I care. But their fan based gravitated to a relatively heavy and relatively sim oriented style. 4E went all "math works" and they lost a ton a folks. PF2E followed that path.
When 5E was announced WotC made a huge deal out of creating a game that would support all prior play styles. They made a discreet nod to their old fans that they had not done that recently, without getting stuck on wallowing in it or slamming the door in the face of 4E fans. And while they certainly played up light and easy and welcoming of new players, consolidating the gaming community was their number 1. And that worked. (Not fair to compare anything to the success of 5E and I do mean to go anywhere near that far, just the approach of remembering all of your fans)
3)If you are going to make a big deal about a playtest then you need to really truly mean it. I don't think they were at all dishonest when they said it. But I think they were rattled when they received the amount of pushback on +level that they did. And they were not prepared to make that kind of change. It was an 11th hour thing to remove +level from untrained skills even.

Is three a couple?

Personally I think that unless they took a big risk and offered something markedly different with what they did d20 system-wise, that they would pretty much be in the same boat that they are in now.
I completely agree. There are plenty of paths to failure, however.

IMHO I think that we'll only see the real fallout for Pazio of PF2 not really catching on 3-5 years down the line. They are already branching out with some 5e material, and in time that may become more of their business than their PF house brand.
Are they? I hadn't caught on to that.
I do think Paizo has created a decent name for themselves and they are diversified. I think PF2E will hurt them. But I'm not calling it at all a fatal blow. Any company that size can fail, and I don't know what else is going on. But if they have a run of bad luck and are gone in 5 years (again I'm not at all predicting that, I'll bet against it right now, but "if") then I won't say that PF2E caused it, but I will say that PF2E was probably the best chance to prevent it.
At this point, I think they have enough fans that PF2E can even be a solidly profitable game. I mean, clearly. As others have said upthread, any game not 5E would kill for the sales level they have. I've stated multiple times that I'm not arguing that. I'm arguing that it doesn't appear to be doing much better than PF was in the tail end of PF's life. And you don't invest in new game development (as a company, people working out of their basement is a completely different thing) if you just want to go back to the same overall sales.
Plus, the trend is going to go down from here. Where it finds a firm landing is to be seen.

This is more my own imperfect thoughts than directed at anyone in particular:

The d20 OGL was the most brilliant move WOTC ever made.

Yeah 4e made people question it a bit with the success of PF. But with out that misstep 5e would probably be a different game.

PF stepped into a good place during 4e because not only had WOTC screwed up with 4e, but largely the non d20 alternatives ability to attract D&D players looking for something different had been long gone from the landscape. With no viable contender in sight to this day.
It would have been interesting to see if some other player had gone head to head with Paizo and created another 3X successor. A lot of ways that could have gone.

I take the inability of PF2 to grab any kind of increase in market share from 5e to be a notable data point for my theory that 5e's raging success at attracting new players does not translate into success for the rest of the RPG hobby or "market".

Because IMHO there is no single RPG market. There is the market for D&D. Then there is a epically smaller RPG market for everyone else. Because now even in the "everyone else" category, d20/D&D based systems still compete with other systems for gamers attention.

The 5e explosion is made up of people who want to play 5e. Period.

At Best, the rest of the hobby gets a trickle of new blood from the WOTC stone.
Yes and no. :)
I do think right now that the "new" fans of 5E are, by and large WAY more casual than what somebody who would bother to make an ENWorld account presume when they think gamer. There have always been casual gamers. And there is a super heavy long term obsession gamer who is 8 years old and just discovered D&D yesterday. (And had a really great day!) I'm not claiming the underlying distribution of isn't still there.
But I really do think that there are a whole lot more people who are on the casual side of things.

But 5E got here because the zeitgeist was changing for decades already. And, in turn, 5E is changing the zeitgeist. So in the near future 5E will eventually get old. (Not now by any means, it is still booming with no sign of the top here in 2020, but the day will come). But the change in acceptance of gaming is here.

And I still believe that this is a rising tide lifting all boats deal. You seem to be arguing that 5E has sucked in some number of existing gamers from other systems, it has created a huge number of new gamers for itself, and some tiny fraction of those new gamers are also spreading out to other systems. And, for now that last number is smaller than the first, so other games are being hurt more than helped. I don't think that is true. But I do think the middle number blinds everything else a bit.
 

PF grabbed players who wanted 3.x to continue. And the few 4e players who tried it then said "Give me back my 3.x!"
There was also the same perpetual underlying emergence of new players and PF was there.
It the landscape of gamers, this is a small slice. But PF held that gap for a short time.
 

Into the Woods

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