Maxperson
Morkus from Orkus
Player agency is always zero when GM decides.
So the DM should never say yes? Everything must be rolled for?
Agency is the ability to change the fiction, usually through player-facing mechanics combined with established fiction which act as constraints.
What if the established fictional constraint results in no chance of success?
So you're argument is that by RAW, D&D has no player agency? RAW says that you only roll if the outcome is in doubt, and even if there's doubt, you don't call for a roll unless there is meaningful consequence. The DM is just following the rules.Announcing an action isn’t agency - such a definition would be a nonsense. Of course, nonsense definitions suit the purposes of GMs wishing to conceal the lack of player agency in their games.
Oh, and nice Strawman. The argument wasn't that action declaration is agency. The argument is that the player has full control over what his character does. That involves a lot more than declaring an action.