D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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It is an example of someone claiming that there are races, in D&D, that are so similar to groups of real world people, to cause offense. Someone else, earlier in thread, expressed consternation because of a perceived similarity between goliaths and people of african descent. Needless to say, I highly disagree.


A whole twitter discussion, and a set of articles (written by who? on what journal?). If that was an appeal to authority, it was a pretty weak one. Basically, what you're saying, is that there are some people out there, in the twitter space, that agree with you. Ok. I knew that before.
It wasn’t an argument. I don’t care about winning an internet debate. There are resources that explain in full what the issue is, if you actually care about understanding.
 

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Passive? Sorry, my mistake. I was trying to be more overt than that. Your own contributions to the thread suggest that you don’t think racism is a real enough problem to be worth the effort of making a couple of minor tweaks to a game. A GAME.

I find that disgusting.
You're clearly angry and emotional about the whole situation that's going on. I understand. I'm angry too, but my job, degree and natural disposition allow me to maintain a degree of composure.
Obviously, even if I said to you that I support the rightful fight against racism, you wouldn't believe me at this point. If I'm not willing to burn everything in the name of the good cause, then I must be one of the bad guys.
That's how witch hunters operate. Don't be a witch hunter.
 


I can't be the only one that's noticed that D&D is more popular, and inclusive, than it has ever been.

I imagine that these things are related? Right?

People can engage in nostalgia; I love the old line art in AD&D. But that doesn't mean I'm demanding the return of cheesecake art, which would likely result in a less favorable profile for bringing in increased diversity.

And I still like to play games with identifiable evil, but I can empathize with people that do not like this type of reductionist approach.
 

Oh my Lord! You are so condescending!
Of course. And the vast majority of the RPG public didn't agree with those opinions. If they did, all of this would've happened years ago.
It's happening now because of a strong emotional (ergo, irrational) response to a very tragic and horrible crime. D&D is the innocent bystander paying the price for a crime it didn't commit.
Nah, man. It’s happening now because people are listening to long-time critical voices in the hobby. It’s happening now because D&D has had enough time for people to self-reflect about the tropes of the hobby. And we have been through five editions where these tropes have been evaluated, changed, and altered. It’s happening now because the hobby has diversified and expanded from its Midwestern white boys’ club roots. It’s happening now because you are not doing a good job of convincing people that there is no problem with racism in D&D. Burn this last point into your mind. Wanna keep orcs as an evil monoculture of monsters? Do a better job of persuading people because right now it’s going over as well as a fart at a funeral.

Crawford was smart to respond the way he did, from a business perspective.
Oh my Lord! You are so cute! You think that Jeremy Crawford is one of your lot. Just saying what he’s saying for the good of the business. The hobby around you is changing and you refuse to believe that you are increasingly part of the minority.
 

I think groups of people do, or allow, horrible things at times. I just don't think that in general D&D's simplified alignment system as used for description of monsters applies very well in the real world.
Think you should look to the real world. Not talking about make believe monsters. I am talking about actual monsters. People.
 

I suspect that the real possibility that Jeremy Crawford was being genuine must frighten you. I also suspect that you don’t know much about Jeremy Crawford or his writing resume.
Honestly? I don't care. If his response was genuine, great. It's an opinion he's entitled to have, I just hope they won't go around butchering existing canon from now on. If his response wasn't genuine, also great. He was wise enough to give an appropriate response during these troubling times.

Has your head been buried in the sand for so long that you think that this call for change in D&D is just a new response to the current wave of BLM movement protests? God bless your sweet heart, child.
Holy cow, the passive aggressiveness is strong in you, as well. You can express your opinion without being needlessly insulting, dude.
There are thousands of call for changes in everything, everywhere, at all times. Just look at the sheer numbers of petition floating around. I'm sure you're familiar with the term "vocal minority".

Are you seriously telling me that a D&D lead designer choose to express his opinions on this matter right now just out of sheer coincidence, nothing at all to do with current events? God bless your sweet heart, child, right back at ya.
 




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