D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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When an entire culture has failed to notice or act upon a major issue that we've been told about for decades, there's a strong argument that for any part of that culture, "innocent bystander," is at best, "Didn't intentionally make it worse." Simply continuing on as if the problem isn't your concern is part of the problem. Or, in the terms used in those protests - "Silence is violence."
Those are indeed nice words. But who decides which massive issue around the worlds I should have stakes in?
African warlords, China vs HK, US Prison System, Russia vs Krim, that's for the most part not on the same continent as I am. I do agree all of them are pretty terrible, but so are environmental hazards caused by large scale agriculture, claiming of resources, global warming etc.

If I spend time reacting to any of that yelling "I am helping", am I helping?
What counts as enough to be an innocent bystander?
Do I have to be invested in it or is it enough to do the bare minimum expected to get public oppinion off my back?

Who gets to make that call if I have to care on any given of thousands of problems?

For all intents and purposes nature doesn't need our help. It doesn't care about our important issues.
We need nature to sustain us, not the other way around. Nature will find a way to thrive during and after a nuclear winter the same way it wasn't partial on any other mass extinction event in history. It will probably keep going till the sun runs out of fuel or the heat death of the universe if something manages to colonise space and escape the planet the next couple billion years.
 

Those are indeed nice words. But who decides which massive issue around the worlds I should have stakes in?
African warlords, China vs HK, US Prison System, Russia vs Krim, that's for the most part not on the same continent as I am. I do agree all of them are pretty terrible, but so are environmental hazards caused by large scale agriculture, claiming of resources, global warming etc.
You get to choose the threads you post in. If your only contribution is “I have no stake in this topic”, why are you even here? Find a thread you are interested in. We’re busy having a conversation.
 


Do people even really use orcs as a major threat all the much?

No, but now you're getting in the way of some guy who's trying to sell his unfun/untested game on itch.io and who keeps clinging to the possibility that people will eventually embrace his vision of "we must overcome D&D because it reinforces a colonial narrative. Play my story game about the tense relationship between a microwave and an air fryer in the kitchen of a middle-class South-American family of the 20s instead".
 

But then that's just saying that people that belong to religion X are evil.

D&D sidesteps this pretty well by having religions with literally evil tenets, which have largely but not entirely been absent from human history (yes, Aztecs, I am looking at you and frowning).

Succubi are problematic but it helps that they're actually supernatural beings, not just "naughty people". It might help more if they were more clearly Incubi/Succubi in both name and typical imagery, rather than that being immediately true in the text (as it is in 5E, literally the first line in their entry is "Succubi and incubi inhabit all of the Lower Planes, and the lascivious dark-winged fiends can be found in service to devils, demons, night hags, rakshasas, and yugoloths."), but not something you'd know from just looking at the picture/name/statblock.
 

This post is about explicit associations between evil humanoids in D&D and real world peoples - the hobgoblin art in 1e AD&D, and the concepts of shamans and witch doctors.

The 1e AD&D Monster Manual hobgoblin is depicted wearing the armour of a Japanese warrior.

1e hobgoblin.png



"Tribal spell casters are found amongst the following races of creatures: bugbears, cavemen, ettins, giants, gnolls, goblins, hobgoblins, kobolds, lizard men, ogres, orcs, troglodytes, and trolls. These spell casters are divided into two types, shamans and witch doctors." - 1e AD&D Dungeon Masters Guide (1979).

How might Gary Gygax have understood shamanism? He cites the 1911 Encyclopedia Britannica in a bibliography in Unearthed Arcana (1985). This is from its entry on shamanism: "the name commonly given to the religion of the Ural-Altaic peoples. Properly speaking however, there is nothing to distinguish Shamanism from the religions of other peoples in a similar stage of culture."

Shamans that appear in the works of Robert E Howard include the African N’Longa, ally of Solomon Kane, N’Yaga, one of Bêlit’s dark-skinned crew, and the Pict, Zogar Sag.

"Witch doctor" normally describes a practitioner of African traditional medicine and magic. Examples that might have been familiar to Gygax include the villainous Gagool in King Solomon’s Mines (1885) and Rabba Kega in Jungle Tales of Tarzan (1919). The movie White Witch Doctor (1953) is set in the Belgian Congo. The witch doctor was a common trope in 20th century fiction, featuring in the Addams Family for example.

In 5e D&D the word shaman appears nowhere in the Player's Handbook but several times in the Monster Manual. Stone giants, lizardfolk, and quaggoths have shamans. These monsters are all either neutral or chaotic neutral so this can be regarded as a positive development, though shamanism is still associated with monsters and not PCs.
 


You get to choose the threads you post in. If your only contribution is “I have no stake in this topic”, why are you even here? Find a thread you are interested in. We’re busy having a conversation.
If my stake wasn't clear - please no racism projection into my RPG game.
Violates my feeling of immersion, which is what I kinda like about games to begin with.


My games don't involve roleplaying walking for weeks through rain and mud, neither am I in risk of physical harm because an Orc strikes my PC. So if it's not too much to ask I'd like this to work both ways and not have IRL circumstances reflected in the game where possible.
Ofc the author will have some bias, but given his background, but hey I kinda want him to write in a language I can comprehend so there is limits on how neutral he can possibly be if my jam is semi medeival sword an sorcery or cyberpunk. He'll have to be from a culture where those thropes are a thing.

But that's just how I feel about it. Live and let live.
I do like a good thought experiment just to see where people are at once in a while. Doesn't hurt to figure out what others care about no matter the reasons. My version of empathy includes racist ex convincts who suffer from alcoholism and don't have a single living person who'd want to associate with them. And not a single shred of self reflection or regret in them.
Exclusion furthers hatred, you'll have to find understanding and forgiveness for the worst your enemies if you want to end the cycle.
The things you shouldn't do is forget what they did or damn others for their actions.
 
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