D&D 5E WotC's Jeremy Crawford on D&D Races Going Forward

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On Twitter, Jeremy Crawford discussed the treatment of orcs, Vistani, drow and others in D&D, and how WotC plans to treat the idea of 'race' in D&D going forward. In recent products (Eberron and Wildemount), the mandatory evil alignment was dropped from orcs, as was the Intelligence penalty.


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@ThinkingDM Look at the treatment orcs received in Eberron and Exandria. Dropped the Intelligence debuff and the evil alignment, with a more acceptable narrative. It's a start, but there's a fair argument for gutting the entire race system.

The orcs of Eberron and Wildemount reflect where our hearts are and indicate where we’re heading.


@vorpaldicepress I hate to be "that guy", but what about Drow, Vistani, and the other troublesome races and cultures in Forgotten Realms (like the Gur, another Roma-inspired race)? Things don't change over night, but are these on the radar?

The drow, Vistani, and many other folk in the game are on our radar. The same spirit that motivated our portrayal of orcs in Eberron is animating our work on all these peoples.


@MileyMan1066 Good. These problems need to be addressed. The variant features UA could have a sequel that includes notes that could rectify some of the problems and help move 5e in a better direction.

Addressing these issues is vital to us. Eberron and Wildemount are the first of multiple books that will face these issues head on and will do so from multiple angles.


@mbriddell I'm happy to hear that you are taking a serious look at this. Do you feel that you can achieve this within the context of Forgotten Realms, given how establised that world's lore is, or would you need to establish a new setting to do this?

Thankfully, the core setting of D&D is the multiverse, with its multitude of worlds. We can tell so many different stories, with different perspectives, in each world. And when we return to a world like FR, stories can evolve. In short, even the older worlds can improve.


@SlyFlourish I could see gnolls being treated differently in other worlds, particularly when they’re a playable race. The idea that they’re spawned hyenas who fed on demon-touched rotten meat feels like they’re in a different class than drow, orcs, goblins and the like. Same with minotaurs.

Internally, we feel that the gnolls in the MM are mistyped. Given their story, they should be fiends, not humanoids. In contrast, the gnolls of Eberron are humanoids, a people with moral and cultural expansiveness.


@MikeyMan1066 I agree. Any creature with the Humanoid type should have the full capacity to be any alignmnet, i.e., they should have free will and souls. Gnolls... the way they are described, do not. Having them be minor demons would clear a lot of this up.

You just described our team's perspective exactly.


As a side-note, the term 'race' is starting to fall out of favor in tabletop RPGs (Pathfinder has "ancestry", and other games use terms like "heritage"); while he doesn't comment on that specifically, he doesn't use the word 'race' and instead refers to 'folks' and 'peoples'.
 

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But you're a human, not a goliath. E.g. a gorilla will be stronger than a human no matter how much or little both exercise. We can not beat that genetic difference between us
I get your point, but I just don't think it's inherently true that genetically Goliaths are stronger. I don't think we have anything official saying this, but this is how I interpret it: They are stronger because they need that strength to survive in the mountains. It's not genetic, it's due to their environment they're raised in. Essentially, nurture over nature in this sense.

It might be nature, or both.
 

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I get your point, but I just don't think it's inherently true that genetically Goliaths are stronger. I don't think we have anything official saying this, but this is how I interpret it: They are stronger because they need that strength to survive in the mountains. It's not genetic, it's due to their environment they're raised in. Essentially, nurture over nature in this sense.

It might be nature, or both.
I think they are stronger because they are bigger, just like giants.

Con helps in the harsh environment also.
 

I think they are stronger because they are bigger, just like giants.

Con helps in the harsh environment also.
Gotta agree with this. Setting aside all the questions about real-world racism and just taking the in-game fiction at face value, goliaths are like eight feet tall. If anything, +2 Strength undersells it.

Note that firbolgs get a Strength bump too, even though they live in far more hospitable territory and don't have anything in their culture that particularly promotes the virtue of strength -- they're just big.
 

Movies like Man of Steel sucked because they didn't understand that this is what Superman is all about, and didn't show even a glimmer of this kind of stuff happening.
Gail Simone once said of Dawn of Justice (stupid meta name for a garbage movie) that they misunderstood the main characters on a molecular level, and she was absolutely right. Worst representation I've ever seen of iconic cultural touchstone characters. Abraham Lincoln Vampire Slayer is less off base.
. I don't think we have anything official saying this, but this is how I interpret it: They are stronger because they need that strength to survive in the mountains. It's not genetic, it's due to their environment they're raised in. Essentially, nurture over nature in this sense.

I really think the gorilla analogy is spot on. A lazy goliath raised in peaceful lands of plenty should still be as strong as a kinda-fit average elf. We're talking about a people who can, without taking time aside to work out, lift twice as much as a human of seemingly similar build. That is muscle attachments, and skeletal structure.

In my games, the societies and cultures of the races are informed by their stats, not just environment, just like human cultures are. We have some stuff in common in literally every broadly defined cultural over-group, because we are all homo sapien sapiens. We are all descended from the most social group of primates ever known to any field of science, who probably evolved alongside the first wolves to become dogs, who may have developed music before we developed advanced speech, who have an innate, inherent, genetic, social nature (with all due respect to my neighbors around the world who suffer from ASPD). When we say no man is an island, it is closer to gospel truth than any gospel ever could be. It's 1+1=2 true.

We also, compared to even our closest relatives, can run longer, recover from running faster, manage our body heat better, and understand new subtle cues from eachother better, but can't leap as accurately with extensive training, aren't half as strong (I doubt The Mountain could ever, not with 1000 tries, win an arm wrestle with an active healthy gorilla), have to work much harder to be as fast in a sprint, etc.

So, if reducing the role of inherent traits in fantasy ancestries helps people be more comfortable with dnd I absolutely support it. Espeically if it is one option. Even if it's the default and the old way is the variant. But I'm not gonna pretend its some sort of logical necessity. It makes less sense than goliaths just having a strength advantage over elves.


And it's bloody fun to work out a gnomish culture that is informed by their natural abilities, including them being just a bit noticeably smarter than most other creatures. I'd rather have to work harder to avoid offense with that, than not have those touchstones to play with, in my own games.
 

I get your point, but I just don't think it's inherently true that genetically Goliaths are stronger. I don't think we have anything official saying this, but this is how I interpret it: They are stronger because they need that strength to survive in the mountains. It's not genetic, it's due to their environment they're raised in. Essentially, nurture over nature in this sense.

It might be nature, or both.
No, it's genetic. Their muscle fibres and proteins are different. You can train as much as you want, pound by pound your muscles will be inferior to an apes. The apes developed those difference due to their habitats and lifestyle for sure, but no matter where you stick humans and gorillas, the differences in the genetic make up will take milenia of evolution to fade
 

We also, compared to even our closest relatives, can run longer, recover from running faster, manage our body heat better, and understand new subtle cues from eachother better, but can't leap as accurately with extensive training, aren't half as strong (I doubt The Mountain could ever, not with 1000 tries, win an arm wrestle with an active healthy gorilla), have to work much harder to be as fast in a sprint, etc.
Forget active healthy gorillas. Back in the bad old days, carnivals used to let the strongest men in town try their luck wrestling defanged and hobbled chimpanzees. The humans' money was as good as gone as soon as they put it down.
 

They did improve Law, though. While History of Law is not my field of expertise, I believe the concept of due process is a Roman invention. I love the concept of due process more than I love killing things and taking their stuff! :ROFLMAO:

I don’t think it is. I think due process is an English Law concept and therefore distinct from civil law systems that descend from Roman law.
 

Forget active healthy gorillas. Back in the bad old days, carnivals used to let the strongest men in town try their luck wrestling defanged and hobbled chimpanzees. The humans' money was as good as gone as soon as they put it down.
Great point, although I’ll point out that Halfthor is vastly stronger than any village strongman in history. He, and the guys who compete with him, are probably stronger than anyone before this period of history.

But yes, a chimpanzee is just...so much stronger than a human can be that it’s hard to really get a handle on. It’s like grown strongman vs toddler level.

A +2 to strength isn’t close to that difference, and even powerful build isn’t quite there, IMO.

Halfthor Bjornson could beat moat Goliaths in a competition if strength, but the power lifters and strong man competitors that aren’t in his league? Gonna have a hard time keeping up with any Goliath considered strong amongst their own folk.

I really like that. IMO it makes Goliaths feel like they have little genetically in common with humans. They happen to look similar, but they aren’t related. They’re different species.
 

I get your point, but I just don't think it's inherently true that genetically Goliaths are stronger. I don't think we have anything official saying this, but this is how I interpret it: They are stronger because they need that strength to survive in the mountains. It's not genetic, it's due to their environment they're raised in. Essentially, nurture over nature in this sense.

Dwarves and even goblins survive in the same mountains just fine. Goliaths are stronger because they're two feet taller and proportionally heavier.
 


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