D&D General WotC’s Official Announcement About Diversity, Races, and D&D

Status
Not open for further replies.
Following up on recent discussions on social media, WotC has made an official announcement about diversity and the treatment of ‘race’ in D&D. Notably, the word ‘race’ is not used; in its place are the words ‘people’ and 'folk'.

2A4C47E3-EAD6-4461-819A-3A42B20ED62A.png


 PRESS RELEASE


Dungeons & Dragons teaches that diversity is strength, for only a diverse group of adventurers can overcome the many challenges a D&D story presents. In that spirit, making D&D as welcoming and inclusive as possible has moved to the forefront of our priorities over the last six years. We’d like to share with you what we’ve been doing, and what we plan to do in the future to address legacy D&D content that does not reflect who we are today. We recognize that doing this isn’t about getting to a place where we can rest on our laurels but continuing to head in the right direction. We feel that being transparent about it is the best way to let our community help us to continue to calibrate our efforts.

One of the explicit design goals of 5th edition D&D is to depict humanity in all its beautiful diversity by depicting characters who represent an array of ethnicities, gender identities, sexual orientations, and beliefs. We want everyone to feel at home around the game table and to see positive reflections of themselves within our products. “Human” in D&D means everyone, not just fantasy versions of northern Europeans, and the D&D community is now more diverse than it’s ever been.

Throughout the 50-year history of D&D, some of the peoples in the game—orcs and drow being two of the prime examples—have been characterized as monstrous and evil, using descriptions that are painfully reminiscent of how real-world ethnic groups have been and continue to be denigrated. That’s just not right, and it’s not something we believe in. Despite our conscious efforts to the contrary, we have allowed some of those old descriptions to reappear in the game. We recognize that to live our values, we have to do an even better job in handling these issues. If we make mistakes, our priority is to make things right.

Here’s what we’re doing to improve:
  • We present orcs and drow in a new light in two of our most recent books, Eberron: Rising from the Last War and Explorer's Guide to Wildemount. In those books, orcs and drow are just as morally and culturally complex as other peoples. We will continue that approach in future books, portraying all the peoples of D&D in relatable ways and making it clear that they are as free as humans to decide who they are and what they do.
  • When every D&D book is reprinted, we have an opportunity to correct errors that we or the broader D&D community discovered in that book. Each year, we use those opportunities to fix a variety of things, including errors in judgment. In recent reprintings of Tomb of Annihilation and Curse of Strahd, for example, we changed text that was racially insensitive. Those reprints have already been printed and will be available in the months ahead. We will continue this process, reviewing each book as it comes up for a reprint and fixing such errors where they are present.
  • Later this year, we will release a product (not yet announced) that offers a way for a player to customize their character’s origin, including the option to change the ability score increases that come from being an elf, a dwarf, or one of D&D's many other playable folk. This option emphasizes that each person in the game is an individual with capabilities all their own.
  • Curse of Strahd included a people known as the Vistani and featured the Vistani heroine Ezmerelda. Regrettably, their depiction echoes some stereotypes associated with the Romani people in the real world. To rectify that, we’ve not only made changes to Curse of Strahd, but in two upcoming books, we will also show—working with a Romani consultant—the Vistani in a way that doesn’t rely on reductive tropes.
  • We've received valuable insights from sensitivity readers on two of our recent books. We are incorporating sensitivity readers into our creative process, and we will continue to reach out to experts in various fields to help us identify our blind spots.
  • We're proactively seeking new, diverse talent to join our staff and our pool of freelance writers and artists. We’ve brought in contributors who reflect the beautiful diversity of the D&D community to work on books coming out in 2021. We're going to invest even more in this approach and add a broad range of new voices to join the chorus of D&D storytelling.
And we will continue to listen to you all. We created 5th edition in conversation with the D&D community. It's a conversation that continues to this day. That's at the heart of our work—listening to the community, learning what brings you joy, and doing everything we can to provide it in every one of our books.

This part of our work will never end. We know that every day someone finds the courage to voice their truth, and we’re here to listen. We are eternally grateful for the ongoing dialog with the D&D community, and we look forward to continuing to improve D&D for generations to come.
 

log in or register to remove this ad

doctorbadwolf

Heretic of The Seventh Circle
Why would you kill the dragon? The same reason why orcs are not kill on sight anymore would also apply to them. Intelligent, can create offspring with humans, etc.
The dragon is enslaving people, and I figure the premise is that the dragon is doing other evil stuff that has lead us to be asked to go kill it. 🤷‍♂️

I try not to nitpick examples.
 

log in or register to remove this ad

Matt S1

Villager
Before you get kicked out of the thread, I just have to ask: will WotC tweaking the description of orcs so that they're more like bandits (that is, evil by choice, and you still get to kill them) and less like....say, ticks*, really spoil the game for you?

*I've been killing a lot of ticks lately. No, I don't try to parlay with them first. My wife won't let me actually torture them, but I do put them on concrete and hit them with a hammer.

No words and theme are easy enough to ignore and change. It's trying to change the game mechanics that I don't like. It starts with words then slippery slopes to rule changes.
 
Last edited:

imagineGod

Legend


...
Thanks for this list. I never played the original earlier D&D modules, so check your list and wanted to purchase two from DriveThruRPG.

I only see the collected Temple of Elemental Evil but cannot find the collected volume Queen of Spiders. Is the second collection being censored or something. I found it for sale on Ebay but at ridiculous prices, I mean seriously crazy for what is essential a black and white booklet of adventures.
 

imagineGod

Legend
Okay, I finally found what I think is the Queen of Spiders bundle but split into four books, so I do not get the nice cover like I would with Temple of Elemental Evil. That is pretty sad. Anyone, have a copy to sell that is not at those crazy Ebay prices?

 

Nikosandros

Golden Procrastinator
I only see the collected Temple of Elemental Evil but cannot find the collected volume Queen of Spiders. Is the second collection being censored or something.
No censorship. The collected super-module GDQ1-7 is simply not available as a legal PDF. Almost al the old D&D products are available, but not all of them.
 

imagineGod

Legend
No censorship. The collected super-module GDQ1-7 is simply not available as a legal PDF. Almost al the old D&D products are available, but not all of them.
The Temple of Elemental Evil even has a nice print-on-demand option. I found a few on Ebay but those are heavily battered, so the POD is a good option.
 

Dispater

Explorer
Big meh from me to be honest.
That diversity was already present in 5e, in the character art etc.
I don't think it needs it any more, and its certainly not going to have an impact on my game.
D&D will to me always be about cameraderie and friendship, and cooperation between unique characters.
'Northern European' hasn't been a big factor among humans in my game; in fact most of it has tended to be southern/middle eastern flair.
But people can of course take WoTC statement for what they like. I've bought my share of official 5e content to really care.
 


imagineGod

Legend
Big meh from me to be honest.
That diversity was already present in 5e, in the character art etc.
I don't think it needs it any more, and its certainly not going to have an impact on my game.
D&D will to me always be about cameraderie and friendship, and cooperation between unique characters.
'Northern European' hasn't been a big factor among humans in my game; in fact most of it has tended to be southern/middle eastern flair.
But people can of course take WoTC statement for what they like. I've bought my share of official 5e content to really care.
But have you pre-ordered Rime of the Frostmaiden yet? Doing your part to keep businesses afloat.
 

doctorbadwolf

Heretic of The Seventh Circle

Felt the discussion had been beat to death but found this for any interested parties.

this guy will probably get doxxed and removed from
His position. About make believe orcs.

Biden better be careful in his associations.
Sounds like they’re entirely missing The point. Not gonna give that sort of thing any views for their monetization.
 

Status
Not open for further replies.
Remove ads

Latest threads

Remove ads

AD6_gamerati_skyscraper

Remove ads

Recent & Upcoming Releases

Top