I had asked that you stopped making short sarcastic responses to me...
It was a real-world example of backwards comparability given in analogy. If we start classifying that as sarcasm, discussion on the site is going to grind to a halt very quickly.
I had asked that you stopped making short sarcastic responses to me...
It was a real-world example of backwards comparability given in analogy. If we start classifying that as sarcasm, discussion on the site is going to grind to a halt very quickly.
It was a real-world example of backwards comparability given in analogy. If we start classifying that as sarcasm, discussion on the site is going to grind to a halt very quickly.
Are we talking about something else, or the mechanical concerns that GreenTengu brought up? I was specifically referring to those only in my response.
D&D has millions of players who are, by and large, happy with the mechanics as is.
On the other hand, if something is broke don't fix it.
For the most part, it works. There are minor things I'd change but considering that it's the best selling TTRPG ever made I think they did a pretty good job. No game can be or ever will be perfect. Then again, there's another saying that seems appropriate.
Don't let perfection get in the way of good. D&D 5E isn't perfect, but it is good. At least for millions of people.
I love how apparently the fact that 4e attempted radical departures in both lore and mechanics lead to D&D's sales slump, Pathfinder's rise, and the birth of D&D Next as the attempt to create a unity edition of D&D taking from all previous and capturing that spirit has receded into Goldfish Memory at this point.
Surely NOW is there time for a radical reinvention of D&D, right?
...
The point was that an idea was put forth that all of the traditions of DnD have existed, persisted and should be kept. But that is hog-wash, pure and simple. There are a lot of traditional things about DnD that exist because they are Traditional parts of DnD. And usually that is fine, but that doesn't mean we are required to keep them if they start hurting the game.
..
Isn't it more than a bit of a fallacy to call the side you don't agree with "radical?"I love how apparently the fact that 4e attempted radical departures in both lore and mechanics lead to D&D's sales slump, Pathfinder's rise, and the birth of D&D Next as the attempt to create a unity edition of D&D taking from all previous and capturing that spirit has receded into Goldfish Memory at this point.
Surely NOW is there time for a radical reinvention of D&D, right?
And in every case since 1e-to-2e that lack of backwards compatibility is a very serious bug; with 3e-3.5e being the only exception because it was compatible.That's my point. They absolutely reinvented the wheel. Multiple times. 3e is not compatible with 2e. 2e is compatible with 1e, but, that's kinda the exception. 4e isn't backwards compatible and neither is 5e.
To some extent they could be if they'd ever give us decent all-edition all-direction conversion guides that tell us how to make different wheels (modules, creatures, whatever other specific elements) fit on the same car (edition you're playing).The old module remakes have had to be considerably rewritten for the new edition.
Like I said, a 1e wheel and a 5e wheel aren't really the same wheels at all.
In fact, there's five.You see, just because something has been debated "a LONG time" doesn't mean throw it out. It means, try to improve it, or finds ways to keep it, or completely change it, or throw it out. Those are your four options. There is not one, not two, not three, but four.
The game is almost exactly the same. For anyone who isn’t an RPG fanatic they appear. Virtually identical.Well, now isn't that the million dollar question. What's a "radical" change? I mean, if you jump from 1e to 5e, those are not the same game. At all. Virtually nothing of 1e survived the editions other than maybe proper nouns. Mechanically? 5e shares far more DNA with games like Rolemaster than AD&D. It eventually becomes the old saw about the axe. If you've replaced every bit of the axe with new bits that are not the same as the old bits, is it even the same axe anymore?