• The VOIDRUNNER'S CODEX is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!

D&D 5E Exploring Eberron: Now Available!

Eberron creator Keith Baker’s Exploring Eberron, with new races, subclasses, monsters, and tons of setting information is now available in PDF format!

Eberron creator Keith Baker’s Exploring Eberron, with new races, subclasses, monsters, and tons of setting information is now available in PDF format!

Also, Keith will be on the Morrus’ Unofficial Tabletop RPG Talk podcast in a couple of weeks with a great competition to give away three hardcovers! Be sure to brush up on your Eberron lore!

1596068428491.png


Discover Uncharted Depths

Join Eberron setting creator Keith Baker in this tour through the lands, oceans, and planes of Eberron. Exploring Eberron presents Keith's vision of Eberron like never before, with fresh lore and rich illustrations to bring the setting to life.

In this book, Keith takes players and Dungeon masters on a thrilling dive into Eberron and its thirteen planes. Encounter the monstrous folk of Droaam, the goblinoid Heirs of Dhakaan, the Mror dwarves and their Realm Below, and the sahuagin and merfolk dwelling beneath the waves. Embrace faiths of altruism, pragmatism, and darkness. Browse Dolurrh's Vault of Memories, seek the Amaranthine Cities of Irian and Mabar, meditate with the Gith monks of Kythri, and much more.

The adventure won't be easy! Mighty friends and foes await - from legendary archfey and proud sahuagin to nightmarish quori and alien daelkyr. Eberron is a world in need of heroes, but take heart: between these pages lie a host of player options for would-be heroes to enjoy. You'll discover new archetypes for the artificer, cleric, druid, monk, and bard. Play unique Eberron races and subraces including gnolls, Dhakaani goblinoids, aasimar of diverse faiths, and ruinbound dwarves. Uncover a wealth of magic items from around the world, bear symbionts that bond with your very flesh, wield dragonmark focus items - perhaps even manifest a Siberys dragonmark of immense power.


FAQ
New FAQ by Keith on his blog

Q: What is Exploring Eberron?

A: Exploring Eberron (ExE) is a 248 page book written by Keith Baker stuffed with new lore, giving depth to topics such as the dwarves of the Mror Holds and the 13 planes.

Production
Q: Where will ExE be sold? What formats? When will it be available?

A: ExE is available exclusively on the dmsguild in hardcover and pdf

Q: Will ExE be available on DnDBeyond?

A: Without the intervention of Wizards of the Coast, the dmsguild has the sole licensing rights to third party Eberron content. If you're upset about this, tweet at them

Q: Did I miss out on a kickstarter or something? Are there preorders?

A: The dmsguild does not allow kickstarted products nor does it have the infrastructure for preorders.

Q: Didn't I hear about this book months ago? What happened?

A: Uh, life happened. Exploring Eberron ran into a variety of production issues, as detailed here and here. A combination of personal issues in Keith's life, prioritizing more urgent projects like the Adventure Zone card game, and COVID have delayed the book significantly.

Content
Q: What's in the book?

A: You can check out the table of contents, a scroll-through preview by Sly Flourish, and a variety of previews from the book's production. The first 200 pages are dedicated almost exclusively to new lore, then chapters 6, 7, and 8 provide new mechanical content for both players and DMs.

Q: There's mechanical content? Is it balanced?

A: The production team has had an extensive team of playtesters review the material on a variety of metrics, including balance.

If you want to know more about Eberron, please check out /r/Eberron, the discord, Keith's blog, and the Manifest Zone podcast. There's even a brand new episode dedicated to the book!

Reviews

Sly Flourish
Todd Talks
Merric's Musings: Part 1
All Things Lich
Dungeon Mapster of None
The Mania
411 Mania
The Tome Show
Total Party Thrill
 

log in or register to remove this ad

Marandahir

Crown-Forester (he/him)
YES! Love the book so much! Been waiting for it for a long time. Fantastic expansion to Eberron 5e, ordered hardcover but also got the PDF. :)
 
Last edited:

log in or register to remove this ad

Marandahir

Crown-Forester (he/him)
Almost tempted to buy this for playable gnolls, but $30 is a lot for one race that I don’t even know if it will be good or not.
What would make it worth it?

They aren't that different in features write up from Keith's take on 4e, but in a 5e format. Half a page, including the sidebar but not including the artwork.

In terms of characterization, Keith does a great job and has 2.5 pages of flavour text on their role in Droaam society in Chapter 4.
 


Weiley31

Legend
What would make it worth it?

They aren't that different in features write up from Keith's take on 4e, but in a 5e format. Half a page, including the sidebar but not including the artwork.

In terms of characterization, Keith does a great job and has 2.5 pages of flavour text on their role in Droaam society in Chapter 4.
They are worth it enough to basically be the option for playable 5E Gnolls in 5E.
 

Reynard

Legend
Supporter
In my 5E FR/Eberron games, I use ALOT of 3.5 lore/terms/etc. That's TOO MUCH LORE for DND to just let go/drop.
I go back to the 3.5 books a lot, especially where 5E hasn't addressed something. I don't care much about perfect continuity so I am not worried if the ECS contradicts something earlier. I also dip into the blog or old magazine articles when needed (I'm running my current campaign in Q'barra so I relied on those articles). I'm looking forward to digging into ExE and seeing what's useful for my game.
 


dave2008

Legend
I go back to the 3.5 books a lot, especially where 5E hasn't addressed something. I don't care much about perfect continuity so I am not worried if the ECS contradicts something earlier. I also dip into the blog or old magazine articles when needed (I'm running my current campaign in Q'barra so I relied on those articles). I'm looking forward to digging into ExE and seeing what's useful for my game.
The lore shouldn't contradict should it? I mean it is always the same year in Eberron (lore wise) isn't it?
 
Last edited:

Charlaquin

Goblin Queen (She/Her/Hers)
What would make it worth it?

They aren't that different in features write up from Keith's take on 4e, but in a 5e format. Half a page, including the sidebar but not including the artwork.

In terms of characterization, Keith does a great job and has 2.5 pages of flavour text on their role in Droaam society in Chapter 4.
I will probably end up getting it when I get paid.
 



Voidrunner's Codex

Remove ads

Voidrunner's Codex

Remove ads

Top