Paul Farquhar
Legend
The Sun Soul monk goes back to a 2nd edition kit that was created years before The Last Airbender TV show.
Ki-Fueled Strike
2nd-level monk feature (enhances Ki)
If you spend 1 ki or more as part of your action on your turn, you can then immediately make one unarmed strike as a bonus action.
Yeah, the Sun Soul felt more DBZ than AtLA.No, it didn’t. There are more elements than fire. Not only in what the monk was to represent (avatar), but it’s literally in the name. FOUR elements. Doing a sun soul just gave a nod to fire. That was it. And thus, it was equally lacking, if not more so
No, it didn’t. There are more elements than fire. Not only in what the monk was to represent (avatar), but it’s literally in the name. FOUR elements. Doing a sun soul just gave a nod to fire. That was it. And thus, it was equally lacking, if not more so
If I had to do a quick fix, I would give the 4e monk bonus "elemental ki" that cannot be used for standard monk abilities (I don't want the 4e monks stunning-fist ing gazillion times). Perhaps equal to their stat bonus.
I think the real problem is that , as Asireo said, you're often better off using those standard monk abilities anyway!
I see a lot of people asserting that the Wot4E monk is meant to be a "bender" (which I believe references a TV show). But from what I can gather, the "bender" use elemental magic as martial arts, while the Wot4E monk combines elemental magic with and through martial arts. I don't see them as the same thing at all. Am I wrong here?
I don't think that you're wrong. Most AtlA element benders are primary casters that just use martial-arts-themed somatic components. - They are very rarely also D&D-monk-level melee combatants.I see a lot of people asserting that the Wot4E monk is meant to be a "bender" (which I believe references a TV show). But from what I can gather, the "bender" use elemental magic as martial arts, while the Wot4E monk combines elemental magic with and through martial arts. I don't see them as the same thing at all. Am I wrong here?
Or better yet: the 4 Elements Monk should have been designed well and properly play-tested in the first place.There should be one Subclass for each Element, for that purpose.
I don't think that you're wrong. Most AtlA element benders are primary casters that just use martial-arts-themed somatic components. - They are very rarely also D&D-monk-level melee combatants.
People are playing the Four elements monk wanting to be an element bender and use elemental effects effectively most of the time. However, the Four elements monk is a secondary caster if that. It is a short-rest version of a Paladin or Ranger. (In fact I think that is exactly how Ki points and their costs work out.) They have a lot of power invested in the base martial chassis, leaving only a little power for casting to supplement it.
To create an element bender for D&D similar to the ones in AtlA, you would either have to use another class and spells (removing material and verbal components, but emphasising somatic) or do something similar to the Sun Soul, and give effective elemental attacks as an at-will. Monks can do a lot of things the element bender cannot, and probably should not.
Why do you think the Wot4E monk was meant to represent Avatar? They concepts of "elemental magic as martial arts" is completely different compared to "combines elemental magic with and through martial arts."
There should be one Subclass for each Element, for that purpose.