CapnZapp
Legend
Mine too. I don't think the difference between 10 and 30 feet is distinctive. The real difference is between 50 foot or less (so a monster can deliver at least one melee attack right away) and more than 75 foot (so heroes can fire a full volley of ranged fire unimpeded).my experience is that they tend to have at least 30 feet distance meaning they have to spend two actions to get close(or pcs win and moves two actions closer, hits enemy and then enemy is free to use all three actions however they want)
Obviously these measurements are made assuming the default Speed of 25. At higher levels these distances can easily be doubled if not tripled.
The take away I'm intending is: in Pathfinder 2, balance is paramount. Giving the heroes even a single round of "extra" fire, even ranged fire (which generally is weaker than melee strikes), completely upends that balance, making encounters far easier than intended.
And just as a disclaimer: no, I'm not badwrongfunning anyone reading this. In your home game you can easily start encounters at 300 ft distance (with good visibility) for all I care. Point here is that if you do, you need to serve up maybe three times as many monsters for the encounter to still count as Severe, given that the heroes will be able to kill off two thirds of them before the remaining third comes within striking distance.