billd91
Not your screen monkey (he/him) 🇺🇦🇵🇸🏳️⚧️
I think, ultimately, there's a continuum here.i've played a lot of games I didn't "buy into" for me it's a social thing I go to play with my friends and sometimes meet new people.
I think a lot of people play in games that they don't buy into because they are friends or it's the only option they have for gaming. I only see it as a problem if the player in question starts to act out because they aren't enjoying themselves. The few times i've had that issue as GM or as player I have a conversation GM to player. I've left a game because that was the best thing for the game and I've asked a Player to either get with the program or not come back. But games are social events that tend to bring friends so that makes it dicey sometimes, a player may not want to tell thier friend the DM they think his story sucks, a DM may not want to tell his friend, wife etc that their roleplaying style is annoying everyone else. In my experience stuff like that is why it happens the most.
1) Buying fully into
2) Buying into but not really 'getting' it
3) Not buying into but playing along
4) Not buying into and, in fact, buying against
1 and 3 work just fine. 3 might not get out of it as much as 1 because they're more along for the ride even if they're not an enthusiastic partner in the premise.
2 probably needs correction if it can't be accommodated (it might represent an interesting, if slightly tangential, thing that still works).
It's 4 that's the big problem.