MGibster
Legend
This is where I get confused when people bring up triggering. When you say triggering do you mean it's just a topic the player finds unpleasant or do you mean it might make the player recall some unpleasant psychological trauma?Slavery might exist and "make sense" in a historic or fictional setting . . . but it can still be a triggering topic for some folks and is something you have to be careful with. Eyebrows can and perhaps should be raised. Even with slavery depicted as evil and slavers as antagonists.
And there's nothing wrong with that.I wouldn't be comfortable playing in a game where slavery is just part of the landscape, and my background could be randomly a "slaver" or a "slave".
With the right group of friends, I wouldn't mind playing in a campaign where the antagonists are slavers . . . but again, it's dangerous territory that needs to be tread carefully. I might even be willing to play a repentant ex-slaver, or escaped ex-slave. But if anyone in my group threw down the x-card on that sort of thing, then it's got to be removed from the game.
It wouldn't even occur to me that I would need to warn players at a convention if I were running a scenario involving the PCs defeating a group of slavers.