So reading through the Soulknife I noticed, the can use this, anytime they fail an ability check. If they succeed they spend the point, if they fail they don't.
As a DM, how will you handle this?
Some examples:
"I search for a secret door" "You don't find anything, but... you know you failed, do you want to spend a die?" (They now know there is a secret door they didn't find)
"I would like to roll insight to see if they are being truthful" "You aren't sure... but you know you failed, spend a die?"
Perception checks (they know something is hidden so now it's time to alert everyone that something is hidden nearby)
Social checks (they immediately know if their deception worked or they are caught), etc...
Does this ability interfere with any mystery since they automatically know if they succeeded or failed in a roll?
How will you handle this and/or am I reading this wrong?
As a DM, how will you handle this?
Some examples:
"I search for a secret door" "You don't find anything, but... you know you failed, do you want to spend a die?" (They now know there is a secret door they didn't find)
"I would like to roll insight to see if they are being truthful" "You aren't sure... but you know you failed, spend a die?"
Perception checks (they know something is hidden so now it's time to alert everyone that something is hidden nearby)
Social checks (they immediately know if their deception worked or they are caught), etc...
Does this ability interfere with any mystery since they automatically know if they succeeded or failed in a roll?
How will you handle this and/or am I reading this wrong?