But baby elf being 50 years old fits perfectlyJon Favreau. Seeing what he did with Mandalorian, saving the Star Wars franchise (hyperbole, but just a bit lol), he's the man for the job![]()
That they got most of it wrong - that if they were right, it would not be any of the [companies] in the article. Although I think there is a reasonable chance it may be sold - which is the part I disagree with.I'll bite. Which half?
Oh, BattleTech has been undergoing a resurgence over the past few years. Catalyst Game Labs have been doing some good stuff, recovering the setting the best they can after FASA crapped the bed and sold it off to Topps, of all companies, and the awful Dark Ages/ClickyTech of the Wizkids era. Also some good videogames have finally been released again after Microsoft made those two gawdawful MechAssault* games and then just sat on the IP for over a decade and let it rot. I like MechWarrior V: Mercenaries, and the 2018 Battletech videogame is just spectacular (in fact, I have been playing it almost ever day for the past two weeks since I got a new computer capable of running it well.)Whatever happened to Battletech? In the 1990s it was hugely popular and I would have picked it over Warhammer 40k to become even more popular. But it's a shadow of what it once was.
I've watched some Tex Talks videos and they were very entertaining. I see BT books at my FLGS but I've only seen people actually playing the game once and that was when I played it last December. I have some fond memories of the game, but after playing in in '19 for the first time in over twenty years I've decided those particular rules aren't for me. I do hope BT gains some prominence again as it's a pretty good setting.Plus there has been a lot of activity in fan circles, building up a new wave of BattleTech fandom; the Tex Talks BattleTech series on YouTube, among others, has been attracting a lot of new fans (you should check it out!)
I’m not so sure.I'll add that I really enjoyed the speculation in the second article. It covers a possibility not much discussed on gaming message boards, that a traditional book publisher might be interested in purchasing D&D. And with the discussion of TSR's history publishing novels, it makes perfect sense to me.
I totally buy the idea that a major book publisher would love to get their hands on the D&D back catalog of novels AND a chance to revitalize a top-selling novel franchise. I can see Random House, or some other publisher, focusing on revitalizing the novel line, but also deciding to jump into RPG publishing, especially considering how popular and visible the D&D game has become in recent years. Or, focusing on the novels and licensing out the game to a smaller RPG publisher.
Thorne is right on the money that the D&D novel line(s) were BIG in the 90s. Hundreds of books taking up lots of real estate in book stores, with a good number of reliable NYT best-sellers from certain authors. Heck, even today D&D novels take a up a good deal of shelf space in your local Barnes & Noble. Mine has the complete "Legend of Drizzt" series and the Dragonlance Chronicles, which alone is a pretty long list of titles. They are also carrying a good selection of the game books, the newer Endless Quest books, and D&D collectibles.
I'm not sure why WotC has mostly abandoned novel publishing, although I'm sure they have their reasons (lack of profit isn't one of them) . . . but it's something the right publisher could potentially make a lot of money on.
If you like the setting and history of BattleTech but the tabletop game isn't quite your cup of tea, then I highly, highly, highly recommend the BattleTech videogame from 2018! It is absolutely excellent; set in 3025, you play a mercenary company (well... a merc lance, actually, not a full company) and the single-player story follows your unit playing through a full military campaign aiding a deposed Periphery noble to reclaim her rightful throne that was usurped by her tyrannical uncle. It's in a Periphery realm called the Aurigan Coalition that was newly created for the game (and was even added to the official BattleTech canon, seeing as how it was created by Jordan Weisman, through an official sourcebook that ties into the game) located on the edges bordering the Federated Suns, Capellan Confederation, Taurian Concordant, and the Magistracy of Canopus. Your merc lance can jump around the starmap of that smallish section of the Inner Sphere... early on in the game, with the aid of your noble ally, you recover your own special, highly advanced Star League era DropShip, a huge beast that is sort of like an experimental intermediary between a DropShip and a JumpShip, so big it can carry other DropShips and dock with JumpShips with them attached for all of them to jump together (you also own a Leopard 'Mech carrier as 'Mech transport) taking all of your attached DropShips along on the jump with you!I've watched some Tex Talks videos and they were very entertaining. I see BT books at my FLGS but I've only seen people actually playing the game once and that was when I played it last December. I have some fond memories of the game, but after playing in in '19 for the first time in over twenty years I've decided those particular rules aren't for me. I do hope BT gains some prominence again as it's a pretty good setting.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.