D&D General Kender PC, Yes or No?

Would you allow me to play a Kender PC in a game YOU are running as a DM?

  • Yes! (You are awesome and beautiful!)

    Votes: 31 47.0%
  • No!!!!! (Meanie!)

    Votes: 35 53.0%


log in or register to remove this ad




Yes, but we're going to have a Very Serious Conversation about the boundaries of your character's behavior. Actually being innocent and curious is fine. Being a rampant kleptomaniac and passing it off as either of the other two things is not fine. If you can feel fear on behalf of your friends, you can learn that even if YOU don't get the concept of "property" (despite somehow finding theft offensive...), your FRIENDS care about the concept of "property" and so you'll be respectful of their completely justified fury silly preoccupations.
 

Agreed with the above. Default "No", but if I knew you were a responsible player, assured me that you would respect boundaries, and the other players were fine with it... then I would approve it.
 


I would. I think kender have been given a bad name because players tend to just play them as kelptomaniacs that constantly steal from other players. Considering many play thieves like that anyway, I think it's a player problem rather than a kender one.

If someone played a kender (you could probably just use lightfoot halfling stats) and played up their traits of fearlessness and childlike curiosity then I think they'd hit the highlights of the race and be a great addition to the party.
 


tl;dr, If the Kender survives session zero, then I'd be ok with it.

I ask all players to come to the Session Zero without any preconceived characters that they want to play. First listen to the setting (and also give feedback on it - it's two-way world-building), then figure out what you play.

If there are then good reasons to play a Kender, then we can talk. But everyone - not just the DM - should agree. I also want to hear from all players why their characters would team up with this Kender, and I want to hear from the Kender why (s)he would hang out with the others. If that all works out, then I am all for it. But that means that all other characters are up-to-date on the peculiarities of the Kender. It means that the Kender-player must explain up front how the characteristics of the Kender will be played. And that most likely means the chaotic-stupid character idea will get vetoed, but the what-could-possibly-go-wrong-adventurer may be embraced by the others.
 

Remove ads

Top