D&D General why do we have halflings and gnomes?

As someone who counts Labyrinth in her top 5 favorite movies of all time, I will defend goofy, cowardly goblins to the death, and insist that they can be all those things and still terrifying.
My main issue with Volo’s PC goblins is that “Fury of the Small” is written incoherently, is completely different from regular goblins, and isn’t consistent with how goblins are written up in the MM or Volo’s.

If they are written to be cowardly, why give them a special ability that wouldn’t be out of place on a race of berserkers?
 

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I know that but at this point, people are just achieving nothing so unless someone breaks the argument is now eternal.
thus I want to end it so something new can be born
Then go somewhere else and don't read this. Don't try to end a thread people are still actively participating in just because YOU are bored with it.
 

Then go somewhere else and don't read this. Don't try to end a thread people are still actively participating in just because YOU are bored with it.
it is my thread plus people can only bang their head against a wall for so long be for it becomes irrelevant and pointless.
 

1) I've covered how insane this idea of them being hard to find is. Large Farmlands and Orchards are not so easily hidden. I know the books claim they are, because Luck, but Luck doesn't apply to everything. "Walk towards the smoke" doesn't require luckily finding the tiny path that no wagon can fit on in the underbrush.
Smoke isn't always seen or present. You avoid it being seen by luck. And clearly from the lore, SOMETIMES they are still, despite everything, attacked.
2) If we are going by the books... the books never say anything about them running and hiding away. In fact, it says quite a few times they will "fiercely defend their homes". IF they did often run, that could work, but nothing indicates that is the case.
Fair enough. I was again using logic. Halflings are not suicidal and have good, inherent hiding ability. You can suicide your Halflings against an overwhelming enemy. Mine will know when to fight and when to hide.
 

it is my thread plus people can only bang their head against a wall for so long be for it becomes irrelevant and pointless.
No, it's not your thread. People don't own threads, even ones they start. And you don't get to be the judge of headbanging or pointlessness for others. You can judge that for yourself, and if you are at that point, go start another thread and don't come back to this one. It's selfish and petty to try and ruin a thread from others just because YOU are bored with it.
 

No, it's not your thread. People don't own threads, even ones they start. And you don't get to be the judge of headbanging or pointlessness for others. You can judge that for yourself, and if you are at that point, go start another thread and don't come back to this one. It's selfish and petty to try and ruin a thread from others just because YOU are bored with it.
I know an argument where no side will break when I see one, it ends when one gets bored and moves off.

if you want to do that for the next 50 pages that is on your life span.
 


Not nearly extreme enough for Grimdark, and I can't fathom why you think it would be boring.

Also, despite being a bit silly and loving to laugh, and having the occasional mishap, most of their stuff works. It works well, and a Gnome can be a very dangerous enemy.
Because this. Because 'loves to laugh' is somehow a failing here.

Without joy and levity and comfort and something to work toward, it's all an endless bleak slog through endless sadness and dark-eyes hard men doing awful things because the writer is stuck in the 90's and wants you to take their elf game REAL SERIOUS.

I don't care about military might or making the world so deadly that not even bacteria can survive the night.

I want action and adventure and fun with a heart.

Remember when I said I created a Death World? It's not so I can giggle with glee over all the blood spatter or pretend I'm deep b showing how terrible things can get. I created a Death World so characters can rise above it. So that people can aspire to halfling status where their children and children's children can enjoy good food and comfort. Eschewing that, mocking that, acting as if that has no place in D&D? That bothers me a great deal.
 

Because this. Because 'loves to laugh' is somehow a failing here.

Without joy and levity and comfort and something to work toward, it's all an endless bleak slog through endless sadness and dark-eyes hard men doing awful things because the writer is stuck in the 90's and wants you to take their elf game REAL SERIOUS.

I don't care about military might or making the world so deadly that not even bacteria can survive the night.

I want action and adventure and fun with a heart.

Remember when I said I created a Death World? It's not so I can giggle with glee over all the blood spatter or pretend I'm deep b showing how terrible things can get. I created a Death World so characters can rise above it. So that people can aspire to halfling status where their children and children's children can enjoy good food and comfort. Eschewing that, mocking that, acting as if that has no place in D&D? That bothers me a great deal.
The Doctor has a vacancy.
 


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