Anywho, those are my predictions of a 6e. Rather than driven by sales, I think a driving factor will be how the gaming community views design today. I.e., things like race and alignment and the problematic issues therein.
What I would like is for you to not engage with me on any topic, please.Does that mean that when we are discussing racial sensitivity in the 6e forums you won't be contributing your usual bon mots?
I agree with this.If we're still doing subclasses, they should start at Level 1. Is that really so hard to let players play the character they chose without spending a session being generic.
I somewhat disagree with this. I don't mind requiring feats if we get rid of ASIs. I don't want both.Feats should be non-optional again. Customization should make a comeback.
Disagree. BA was / is a great idea. It hasn't been implemented as well as it could, but it is one of my favorite things about 5e. If I play 4e again or PF2e I will revise them to make them more bounded.Also, let's get rid of bounded accuracy. It was a terrible idea in the first place and while some people like flat math and fighting goblins forever, I'm pretty sure more people l think more people like to feel like they're advancing.
No thanks, too niche or meEberron as the default campaign setting. Do it, you cowards.
I understand it could be split up, but that's now what was said.
Any system where race is nothing but appearance will be an auto hard pass from me.
Why did you need to start with an edition war? Also, having lots of errata =/= a "trainwreck of an edition."4e was a mess. A huge mess. There are over 130 pages of errata in its 7 year history. There was a definite need to get rid of that trainwreck of an edition.
There's an app for that.What I would like is for you to not engage with me on any topic, please.
Maybe, personally I loved the "unaligned" option and felt 4e alignment in general was an improvement, but didn't go far enough.The last time they messed with the traditional 9 alignments (4e), it went over like a lead balloon. I really do not see this change happening.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.