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D&D (2024) Revised 6E prediction thread

Decouple ASI and race all you like, we know that's where the wind is blowing.

A complete removal of any mechanical difference between races would be completely unacceptable to me.

Special rules are fine, but nothing but appearance? Unacceptable.
 

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As for classes: I'd like to see the number of core classes reduced to the Core Four, and the number of subclasses increased to encompass all others. Artificers, Bards, Psions, and all other arcane subclasses like Arcane Archer and Trickster, should be subclasses of Wizard. Druids of all circles, Warlocks of all pacts, and Paladins of every oath should all be subclasses of Cleric. And so forth.

Depending on how far "lineage" bleeds into "culture", Barbarian could be a lineage. Same with Ranger/Woodsman.

Actually, "Sorcerer" could be a cool lineage. When applied to a spellcasting class, it could modify the basic rules of how you interact with magic. It might not have much synergy with melee classes, but that's ok.
 

I somewhat disagree with this. I don't mind requiring feats if we get rid of ASIs. I don't want both.
You sir have yourself a deal!

ASI's in the current edition seem to be a pacifier for the removal of so much customization... which frankly I blame on Bound Accuracy making people so thirsty for literally any positive number on their character sheet from level to level.
 

Decouple ASI and race all you like, we know that's where the wind is blowing.

A complete removal of any mechanical difference between races would be completely unacceptable to me.

Special rules are fine, but nothing but appearance? Unacceptable.
Agreed and suspect it’s where things are heading. Fine if you like it but not for me.
 

Decouple ASI and race all you like, we know that's where the wind is blowing.

A complete removal of any mechanical difference between races would be completely unacceptable to me.

Special rules are fine, but nothing but appearance? Unacceptable.

I don't understand why you keep going back to this worry. What suggests that they are going to keep going past the ASIs and get rid of all mechanical differences?
 


You sir have yourself a deal!

ASI's in the current edition seem to be a pacifier for the removal of so much customization... which frankly I blame on Bound Accuracy making people so thirsty for literally any positive number on their character sheet from level to level.

Oh, yeah, I should have added to my wishlist (as a corollary to "more MADness") that I'd like to see ASIs either non-existant or much, much more rare. The whole "20 in your primary stat by level 8" thing is just bad.

And I hate that I have to choose between that and feats, which are much more interesting and fun and differentiating.
 

Decouple ASI and race all you like, we know that's where the wind is blowing.

A complete removal of any mechanical difference between races would be completely unacceptable to me.

Special rules are fine, but nothing but appearance? Unacceptable.
Okay, we'll remove them entirely and just have an ala carte list of choices for a character's hereditary and cultural traits.

My guy picked Badger Claws, Keen Eye and Ukelele Proficiency
 


Decouple ASI and race all you like, we know that's where the wind is blowing.

A complete removal of any mechanical difference between races would be completely unacceptable to me.

Special rules are fine, but nothing but appearance? Unacceptable.
What if you picked a race and a lineage and each current subrace had a named lineage instead (with mechanical support).

So at character creation you can pick elf (with all of the fluff) and then pick the high-elf lineage (with all of the mechanics). It all says elf, would that work for you.
 

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