FrogReaver
The most respectful and polite poster ever
First let's look at the important features.
Spirit Totem (once per short rest) - Large temp hp boost for the party and your summons!
Mighty Summoner - Allows summons natural weapons to ignore magic resistance. Also grants a bit of extra hp to summons.
Putting this together, you can summon wolves with 15hp, 11 temp hp = 26 effective hp that ignore magic resistance.
Wolves are CR 1/4 so at level 6 you can summon 8 of them.
8 wolves attacking a target will do as much or more DPR than a Battlemaster SS CE with precision attack all the way up to level 11. Of course at level 9 you can upcast your conjure animals to a 5th level slots and summon 16 wolves.
One of the coolest things about this Druid is that he doesn't rely on ASI's - which leaves alot of room open for feats (although Con is nice).
Spirit Totem (once per short rest) - Large temp hp boost for the party and your summons!
Mighty Summoner - Allows summons natural weapons to ignore magic resistance. Also grants a bit of extra hp to summons.
Putting this together, you can summon wolves with 15hp, 11 temp hp = 26 effective hp that ignore magic resistance.
Wolves are CR 1/4 so at level 6 you can summon 8 of them.
8 wolves attacking a target will do as much or more DPR than a Battlemaster SS CE with precision attack all the way up to level 11. Of course at level 9 you can upcast your conjure animals to a 5th level slots and summon 16 wolves.
One of the coolest things about this Druid is that he doesn't rely on ASI's - which leaves alot of room open for feats (although Con is nice).