Aldarc
Legend
If your conception of a "necromancer" is entirely built around a narrower conception of it as an undead re-animator with hordes of undead followers, I could see why that would be the case, though this is mostly an ahistorical understanding of a necromancer (i.e., the death diviner), which often involved Speaking with the Dead.Ah. I wasn't looking at healing as a thing here; and though for some odd reason healing gets classed as necromancy I've never equated the two in the slightest. I have a hard time even grasping the concept of a White Necromancer or even a Good Necromancer (though my wife does her best to play one as one of her PCs); White Wizards and White Witches are do-able as noted earlier provided the definition of White doesn't include healing.
Would it? A wizard that uses their spells for healing are not using their spell slots on their more powerful offensive or utility spells.Healing has always been solidly in the divine-magic section rather than arcane - and for good reason in one regard: a wizard of any kind that could also heal itself would be even more over-the-top than wizards already are!Wizards, for the most part, already have more than enough going for them.
In Monte Cook's Arcana Evolved, for example, there is a unified spell list for all spellcasting classes, which means that the Magister can cast healing spells if it wanted to. What made it powerful was not that it could cast healing spells, but, rather, that it got all simple and complex spells up to 10th level spells. But it's not the class you would pick to be a dedicated healer, which was the Greenbond. The Greenbond got simple spells up to 10th level and also complex spells with the Plant and Positive descriptor, but it also got abilities to increase its healing capacity.
I have a played in a number of other systems where there is no divine/arcane divide and mages have access to healing. It's hardly the big deal you make it out to be.
Ever since I have played D&D, I have personally found the Cleric/Wizard divide to be pretty silly, if not overly restrictive.Healing-wizards would also gut the Cleric class as its primary niche would be gone...but maybe that's the intent?