Lanefan
Victoria Rules
What would D&D look like if created today?
Bland. Humourless. Corporate. Safe. Dumbed-down (it'd probably be aimed at the 7-14-year-old market). Inoffensive to a fault.
How would it be intended to play?
Fast. The idea of a years-long or even months-long "campaign" would not exist. It'd be unusual for a single game (equivalent to our campaigns now) to even require a second session to complete; needing a third session would be crazy talk.
The idea of DMs homebrewing adventures, settings, or stories would be suppressed in favour of all such things having to be purchased. The marketing ideal would be that for every session of play, a new adventure would be bought (or subscribed to; even better if everyone has to keep paying for that content month after month).
Bland. Humourless. Corporate. Safe. Dumbed-down (it'd probably be aimed at the 7-14-year-old market). Inoffensive to a fault.
How would it be intended to play?
Fast. The idea of a years-long or even months-long "campaign" would not exist. It'd be unusual for a single game (equivalent to our campaigns now) to even require a second session to complete; needing a third session would be crazy talk.
The idea of DMs homebrewing adventures, settings, or stories would be suppressed in favour of all such things having to be purchased. The marketing ideal would be that for every session of play, a new adventure would be bought (or subscribed to; even better if everyone has to keep paying for that content month after month).