D&D General Requesting Advice on FR Pantheon

This looks amazing, many thanks for posting! It's an excellent take on diversifying the boons as well, and I may model my Tiamat's page on this one. If you don't mind me asking, what is this Tiamat project of yours?
It is a 64 page PDF about Tiamat I have been working on and off over the past year. The link below is to the 10th draft that is currently in the hands of the editor (with notes). I just need to replace one piece of art and Tiamat's full power primordial dragon stat blocks and then it should be good to go.

The Chromatic Dragon: Tiamat Unleashed
 

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It is a 64 page PDF about Tiamat I have been working on and off over the past year. The link below is to the 10th draft that is currently in the hands of the editor (with notes). I just need to replace one piece of art and Tiamat's full power primordial dragon stat blocks and then it should be good to go.

The Chromatic Dragon: Tiamat Unleashed
This looks fantastic -- thanks for the link!
 


The link is literally from the FR site. Sometimes the supernatural beings "travel", like how Asmodeus is in Greyhawk, the Realms and Golarion.
Pelor didn't, though. I don't know why they included him there as he was never in the Realms in any official capacity that I have ever heard of, and I've been running it since 1e.

I did find a reference to Nat19 who ran some Forgotten Realms modules and included Pelor, so maybe that's where the site pulled the name from.
 



You could make it that each god has a yin/yang aspect of duality - most folk promote/favor/worship the "good" form, and fear/appease the negative aspect hoping to keep it at bay, perhaps calling down the "bad" side on individuals they wish to curse. The "alternate" names are simply titles applied when these deities take on certain aspects.

I think you could roll Lolth into a "corrupted" aspect of Selune, or perhaps Shar, working quietly with the Drow to overthrow Lathandar/Corellian.

As someone else noted, Tymora, goddess of Luck seems like a good addition to the above - friend to Halflings, cohort to Gnomish pranks (as Garl) and secretly watching over the shoulder of rogues and gamblers (becoming Beshaba when she's annoyed or angered). Could roll Sune into Tymora's portfolio as the "fickle lover" who loves those who primp and preen.

Moradin could be a sterner aspect of Gond, as seen through Dwarven eyes.

Silvanus might be the Lord of Nature, with the aspects of Malar being the "wild hunt" form that seek vengeance against those who desecrate nature, Umberlee the disenchanted guardian of the sea and Auril the cold face of Silvanus's wintry wrath.

Cyric could be your "insane" god, with an evershifting aspect as Cyric (the lucid one), Tharizdun (utterly lost in insanity) and/or Moander (the liar and bender of truth, the rot and slow descent into madness).

<edit>Kelemvor's dark aspect might be Baal. While Kelemvor will patiently wait for you to die at your appointed time, Baal is impatient and wants you dead now. Good aspect for Assassins to call on, as well as for those who want others dead for one reason or another.
 


I always thought that Theros had some great ideas including the feat/special extra at level one and the expanded piety rules.

Maybe just taking the 4e FR pantheon would be a good fit, sticking to the greater gods only and then seeing how they map to the Theros deities. I found a list that gave 18 greater gods for that edition so there might only be some minor work to create piety rules for them, you can also wait until a player expresses interest in aligning with any gods that don't have written up rules.
 

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