Roll20's Latest Numbers: Cthulhu Holding Strong!

Roll20 has released its usage stats for Q4 2020, and D&D maintains its multi-year firm lead with over half the games being played, and Call of Cthulhu continues to cement itself in 2nd place. There was strong growth from Cyberpunk Red and the French game Chroniques Oubliées (Forgotten Chronicles).

The report also says that usage in general of the VTT increased by 5% in that quarter (following a 6% growth in the previous quarter), and that Roll20 has reached 8M users (that's users ever, not active users).

orrreport-q4_20202.jpg
2.jpg
3.jpg
 

log in or register to remove this ad


log in or register to remove this ad

With those statistics, is there any point in any new system like The One Ring, despite is financial victory on Kickstarter, when it is still its 5th Edition version that players will eventually settle into.
 

With those statistics, is there any point in any new system like The One Ring, despite is financial victory on Kickstarter, when it is still its 5th Edition version that players will eventually settle into.
Obviously there are people buying and playing The One Ring. You don't have to be McDonalds (the most popular restaurant chain in the world) to open an awesome, successful restaurant which people use and enjoy.
 

Question: are those stats just reflecting paid accounts, or are they reflecting everyone who uses roll20 whether paid or not?
 

Question: are those stats just reflecting paid accounts, or are they reflecting everyone who uses roll20 whether paid or not?
I’m not sure. I’d assume it was 8 million people who have ever used it, but at the end they say “Our 8 million users play so many incredible games on Roll20, every day. If you’re one of our recent subscribers: Welcome!”

That implies that it’s 8 million people playing every day, which is astonishing. I suspect that’s free users as well as subscribers.
 

I’m not sure. I’d assume it was 8 million people who have ever used it, but at the end they say “Our 8 million users play so many incredible games on Roll20, every day. If you’re one of our recent subscribers: Welcome!”

That implies that it’s 8 million people playing every day, which is astonishing. I suspect that’s free users as well as subscribers.
Yeah, I don't think that could possibly be the real number of daily players. Whether it's 8 million total users ever or 8 million active users (however active would be defined) makes a big difference, of course, but either way, it can't possibly be 8 million different users playing on Roll20 on a given day. That would imply a total active user number many times higher than 8 million, because the vast majority of players don't play every day.

And that sentence is a slippery one. To me it reads like it's crafted to give the impression you got, but without unambiguously stating that as fact. To me it reads like this: "Our 8 million users play games on Roll20! How many games do they play? So many! How often are games played on Roll20? Every day!"
 




So apparently they measure user accounts ever (not subscriptions) but don’t including deleted, cancelled, spam or duplicate accounts. They don’t share active user numbers.


I guess what that would mean, practically speaking, is that this would be a lagging indicator; if a whole bunch of people joined to play Game X (for example) and left, their numbers would still be counted. So it would be most useful to look at what new games pop up since the last report, or what games have increased significantly in size.

I'd also love to know what's in the 'uncategorized' category, but I guess there's no way to tell!
 

Remove ads

Remove ads

Top