R_J_K75
Legend
Depends on how much you drank the night before.
Honestly I have long since hand waved rests in my game. If I'm moving onto the next scene then I just don't want to bother with them and I just assume that the characters take precautions and find a safe place to rest for however long they need. Now if it serves the story then I'll take the time to incorporate a long or short rest but not too often. The one thing that I'm having second thoughts about is healing. I haven't decided but think I'm going to use a slower pace than rolling HD after a rest. I had a player take a dagger to the side for 4hp of damage, sleeping in a tent on a crappy cot for 8 hours shouldnt heal that much damage that quickly without magical healing. I much prefer the healing pace of earlier editions over anything 3E and later,
Honestly I have long since hand waved rests in my game. If I'm moving onto the next scene then I just don't want to bother with them and I just assume that the characters take precautions and find a safe place to rest for however long they need. Now if it serves the story then I'll take the time to incorporate a long or short rest but not too often. The one thing that I'm having second thoughts about is healing. I haven't decided but think I'm going to use a slower pace than rolling HD after a rest. I had a player take a dagger to the side for 4hp of damage, sleeping in a tent on a crappy cot for 8 hours shouldnt heal that much damage that quickly without magical healing. I much prefer the healing pace of earlier editions over anything 3E and later,