Bedrockgames
I post in the voice of Christopher Walken
You say that these descriptions are not accurate, but you're barely able to accurately describe what you do in your living world concept without appealing to vague and generic assertions about a living world and/or marketing-speak evocative language.
I have said many times I am not the best mouthpiece for this style, there are people better at conveying these concepts than myself. But I don't think I am 'barely able to accurately describe" what I do, nor do I think I am speaking in marketing speak. You keep saying that. It isn't what I am doing. I maintain the language "living world" is very important to understanding the concept. But I am happy to explain what living means in this case and have done so