dave2008
Legend
No, click on the link for Cosmic Horror Story.I read the link. Yup, I think you played a Lovecraft Lite game. Is that what you meant?
No, click on the link for Cosmic Horror Story.I read the link. Yup, I think you played a Lovecraft Lite game. Is that what you meant?
The title character is DraculaYou mean the protagonist Johnathan Harker, that marries his love, kills the baddie (or helps anyway) and lives a good life with his wife and son? How did he end up destroyed? In what way was he destroyed?
And here I thought we were done with Oberoni. If it was so easy to do, why are we having a discussion about how to do it? I'd largely agree with your list here, which really, isn't any different from what I said. Yet, the notion that in 5e, "a situation where even if the characters win, they feel like they lost" is anything but easy and requires so much rail roading that I wouldn't even try it in 5e.Well, I was responding to @Aldarc who was specifically addressing the point of heroes having a lot of options and feeling more “heroic” as a consequence.
As to adding a “Cosmic” to the “Cosmic Horror” genre, that depends what to you as the hallmarks of a Cosmic Horror game, and I am not beholden to your definition.
As to what I would add to make a 5e game feel like Cosmic Horror to me:
- An enemy whose mindset is alien and who the characters cannot hope to defeat through combat (easy enough);
- Have that enemy not follow the same rules in combat as the characters (both easy and fun to do IMHO);
- A situation where even if the characters win, they feel like they lost (easy to do);
- an emphasis on esoteric and lost knowledge, possibly with negative effects incurred upon learning information (easy to do).
You answered no to fewer than three of those questions? That doesn't align with what little you've shared of your game. I can answer a number of those questions no just from what you've shared.No, click on the link for Cosmic Horror Story.
But, Dracula is most certainly not the protagonist of the story. He's the villain. Of course he dies. That's how stories end usually. This is why Dracula, while horror, most certainly isn't Cosmic Horror. And, it's horror because bad things happen to good people. Bad things that are done by the villain. If you are looking to Dracula for inspiration for your horror game (certainly a good place to start for horror), you aren't doing Cosmic Horror.The title character is Dracula
I'm not sure what your talking about I, I didn't read the Lovecraft life entry I read the cosmic horror entry. Maybe a read it to quickly as I don't know what your talking about.You answered no to fewer than three of those questions? That doesn't align with what little you've shared of your game. I can answer a number of those questions no just from what you've shared.
But, it doesn't really matter. There's no prize for having avoided playing a Lovecraft Lite story. There's nothing that says this can't be a horror story -- it's just not as absolutely pessimistic.
I mean my game ended with a TPK and Cthulhu destroying the world. That feels pretty pessimistic to me.You answered no to fewer than three of those questions? That doesn't align with what little you've shared of your game. I can answer a number of those questions no just from what you've shared.
But, it doesn't really matter. There's no prize for having avoided playing a Lovecraft Lite story. There's nothing that says this can't be a horror story -- it's just not as absolutely pessimistic.
We are not talking about the same things clearly. I never said Dracula was cosmic horror and in the post of mine you referenced I said: Title character. The title of the book is Dracula.But, Dracula is most certainly not the protagonist of the story. He's the villain. Of course he dies. That's how stories end usually. This is why Dracula, while horror, most certainly isn't Cosmic Horror. And, it's horror because bad things happen to good people. Bad things that are done by the villain. If you are looking to Dracula for inspiration for your horror game (certainly a good place to start for horror), you aren't doing Cosmic Horror.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.