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D&D 5E Two New D&D Books Revealed: Feywild & Strixhaven Mage School

Amazon has revealed the next two D&D hardcovers! The Wild Beyond the Witchlight is a feywild adventure due in September, and Curriculum of Chaos is a Magic: the Gathering setting of Strixhaven, which looks like a Harry Potter-esque mage school, set for November.


The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to fifth edition for the first time.

The recent Unearthed Arcana, Folk of the Feywild, contained the fairy, hobgoblin of the Feywild, owlfolk, and rabbitfolk. UA is usually a good preview of what's in upcoming D&D books.

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Curriculum of Chaos is an upcoming D&D release set in the Magic: The Gathering world of Strixhaven -- a brand new MtG set only just launched.

Strixhaven is a school of mages on the plane of Arcavios, an elite university with five rival colleges founded by dragons: Silverquill (eloquence), Prismari (elemental arts), Witherbloom (life and death), Lorehold (archaeomancy), and Quandrix (numeromancy). You can read more about the M:tG set here.

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You will be able to tune into WotC's streamed event D&D Live on July 16 and 17 for details on both, including new character options, monsters, mechanics, story hooks, and more!


 

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Well, when the product itself just claims it's "Compatible with the Dungeons & Dragons Tabletop Role Playing Game", that's pretty clear that it's not official D&D material.

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Or it's trying to make it clear that it's a DnD product and not a MtG product

It's published by WizCo. Written by WizCo and someone who helped write DnD 5th Ed
What more does it need to be official?
 


Strixhaven is literally a brand new set and looking into it on wiki James Wyatt wasn't apart of the design or vision teams that created it, so he'd have no more insight into that setting then Amanda Hammon would.

Still by jointly conceived by Amanda Hammon and other members of the studio likely included James Wyatt, but she is the project lead because James Wyatt likely has a much more difficult assignment then a regular MtG setting book, that would require an experienced hand at the till then the Strixhaven book.

I believe that Ray Winninger actually initiated a Forgotten Realms Campaign Setting Book last year in response to the setting scandals if 2020, the fruits of which include Lorendrow, Aevendrow, and the new less cowardly Kobolds.

And he turned to his most experienced setting book designer who wrote the FR setting book for 3.5 edition, James Wyatt, who also wrote the 3.5 update of FR book, the Draconomicon, and other FR setting books. James Wyatt also has experience with bigger settings then the MtG settings, helping twice with Eberrons Setting books.

So when Ray Winninger needs someone to handle WotC's most popular, profitable setting, the Forgotten Realms, which is the Throughbred Stallion of WotC settings, who else would he turn to in the D&D studio, especially in a time of such controversy?
The most popular and profitable setting is now Exandria
The Realms was last generation's setting

And we already have a Realms setting book
SWORD COAST ADVENTURER'S GUIDE
It has everything you'd see in a modern setting except monsters and an adventure. More really as there's far more setting detail in that book than in VAN RICHTEN'S GUIDE or RAVNICA and THEROS
 



Magic Schools are usually all wizards which is a strike against D&D. They'll have to teach DMs to run all arcanists. And their adventures are usually wizard battles or big honking wars.
You how I love low-magic and martial things in my D&D, but an all wizards (or spellcaster) in 5e, is pretty easy to do, since about 80% of the archetypes use spells.

But yeah, I agree that playing the few 5e's non-caster in a Stryxhaven campaign will be dull as hell (or maybe very unique, depending if the setting give a place to non-mage)
 

Oh I agree. A magic school setting is great for D&D. My point is that it would be 10 times easier designing from scratch than attempting to bend Strixhaven to match D&D adventures. Strixhaven isn't like Ravnica or Theros where D&Disms are already in and all over the setting.
I don't see why this would be different from building from scratch, or how Strixhaven isn't D&D friendly already?
 

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