Mind of tempest
(he/him)advocate for 5e psionics
it was not in 5e that I met them.Not 5e Wise people you haven't
I get the complaint you are making but the complaint isn't about wisdom and perception really - it's about every stat and skill system ever made, because such edge cases are always going to be a problem no matter what way we group things together to categorize them. It's not a 5e problem it's more of an any game problem.
(*I hear the particular complaint you raised here the most from people that feel perception is one of the strongest skills in the game, but I don't believe it is. It's a skill I'd love for someone in the party to possess, but it's kind of redundant when everyone takes it.)
I think that kind of an issue is more related to DMing style than 5e itself. 'How does one allow every character to legitimately participate in the social game?'
There's lots of things to be done:
- Have NPC's take interest in non-face characters due to their personality/class abilities/etc.
- Don't allow players to call for social checks
- Don't call for many social checks
- Don't make failure of social checks lead to instant hostilities (or other very bad things)
- Etc.
Now all your players can feel free to interact with NPC's and they will shine there all the same. One doesn't need a +17 persuasion and to interact socially in meaningful ways.
That hasn't ever happened in our games. Sounds more like a player problem than a 5e problem. IMO.
I don't think I understand this point?
edge case the 5e skill system is trash not because of playing past editions or training in-game design but because of a basic understanding of what seems a good idea.
DMs are as unreliable as players so unless you want to go out and teach them how to do their task the system has to be designed to make the worst of it impractical or teach a good way.
plus you have to factor in other players and honestly, the ability on the paper is what says you're for that task.
your assumption is to fix people, we have tried that off and on for over 4 thousand years a board game is not likely to fix it hence the logical conclusion of fixing the game instead.
you play with friends you know well as I do not have that luxuery?