D&D General MtG Adventures in the Forgotten Realms Spoiler Thread

Parmandur

Book-Friend
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Charlaquin

Goblin Queen (She/Her/Hers)
Delina, Wild Mage is already receiving errata, because the interaction between her and Pixie Guide is effectively near-infinite but non-deterministic, which means you can’t do the shortcut of demonstrating one loop and saying you repeat it X times - by the rules you would have to play it out. So Delina is getting “roll again” changed to “you may roll again.”
 
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Farideh is looking much better as a Commander to day backed up by these cards. If you have Brazen Dwarf, Guiding Pixie, Farideh, Devil's Chosen (really good thing its not still the 80's), and Delina, you could have Delina attack, roll to copy Pixie with advantage, deal 1 damage to each oppenant, give Farideh flying and Menace and draw a card, and if its 15-20, reroll one extra die for each guiding pixie, and keeping going. If you have Feywild Trickster you also create 1/1 Fairy Dragons as well for each roll.
 
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I still find it weird they made Sorcerers Shamans in AFR. I would not be surprised if some or all Shaman's get retconned to Sorcerers later.

Anyways there are supposed to be 12 classs cards (Druid, Cleric, Barbarian, Rogue, Ranger, Monk, Warlock, Bard, Wizard, and Knight/Paladin, Fighter/Warrior, and Sorcerer Shaman). Are these cards going to just be archetypical class creatures, legendary Archtypical class creatures, or somekind of Enchantment that makes a creature a member of a class? Maybe its Legendary Creature with a class tribal mechanic? Like Elminster with Wizards (people crunched the set, he can't be the Blue Planeswalker, that is likely Mordkainen after all, and FRs theft of Mord and Vecna is complete). Or they might be Archtypical Gods of Classes, Silvanus Druids, Asmodeus Warlocks, Mystra Wizards, Corellon Larethian Bards, Torm Paladin/Knights, Miliki Rangers, Sune Sorcerers/Shamans, Lathander Clerics, Tempus/Warriors.
 


Read this and you'll see what I mean by its an odd fit, MtG Shamans are basically the middle ground between Wizards and Druids, who that fits into now being Sorcerers who use innate magic, not spirits or long rituals, is beyond me. Hopefully we get an explanation for it.
 

Bardic Dave

Adventurer

Read this and you'll see what I mean by its an odd fit, MtG Shamans are basically the middle ground between Wizards and Druids, who that fits into now being Sorcerers who use innate magic, not spirits or long rituals, is beyond me. Hopefully we get an explanation for it.
Yeah it’s a bit odd. Here’s my attempt to rationalize that decision:

1) Sorcerer isn’t a creature type in mtg. Prodigal Sorcerer, for instance, has the wizard type. Introducing the sorcerer type now would be a bit odd in light of cards like Prodigal Sorcerer.
2) They nonetheless wanted to differentiate d&d sorcerers from wizards with a creature type.
3) Red, being the colour of chaos, fire, lightning, and blasting, seems like a good fit for some of the most iconic d&d sorcerer tropes (blasting, wild magic, dragon-blooded)
4) Shaman is the primary Red caster type
5) Ergo, sorcerers are shamans.

That’s the best I can come up with. I think it holds up ok.
 

Rikka66

Adventurer

Read this and you'll see what I mean by its an odd fit, MtG Shamans are basically the middle ground between Wizards and Druids, who that fits into now being Sorcerers who use innate magic, not spirits or long rituals, is beyond me. Hopefully we get an explanation for it.
Chandra is a Shaman, so there is precedent.
 

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