D&D General Elves, Dwarves, Gnomes and Halflings of Color


log in or register to remove this ad

I have a Mexican friend who always laughs that fantasy cultures (or characters in general) based on Mexican tropes somehow seem to constantly be given dinosaurs as one of their "things". See: King of Fighters, Magic the Gathering, and there must be others but none are coming to mind right now...It's just one of those things that Mexico has apparently been associated with, despite a surprising dearth of dinosaurs in modern or historical Mexico.

Really?



And it is not Mexico, but Argentina has it's own version of the Loch Ness Monster:



And dinosaurs in South America:

 


Yaarel

He Mage
Elf, Dwarf, and Gnome are nature beings.

A nature being is the mind of some feature of nature. The mind can project outward to manifest in a human form. This can be any human ethnicity.

Regardless of the ethnicity of this avatar, the appearance will always retain some telltale evidence of the actual natural feature.
 

DammitVictor

Trust the Fungus
Supporter
Practically everything humans consider a spice is a plant toxin evolved to keep mammals from eating it. Flavor is poison.

Dwarves have poison resistance. Dwarf food is amazing, for a dwarf-- everyone else only thinks it's bland because dwarven hospitality is very serious about not killing your houseguests.
 

Dannyalcatraz

Schmoderator
Staff member
Supporter
Practically everything humans consider a spice is a plant toxin evolved to keep mammals from eating it. Flavor is poison.

Dwarves have poison resistance. Dwarf food is amazing, for a dwarf-- everyone else only thinks it's bland because dwarven hospitality is very serious about not killing your houseguests.
Yep.

Don‘t forget, some heavy metals are sweet to the human palate.
 

doctorbadwolf

Heretic of The Seventh Circle
So in my campaigns I've developed a quasi-scientific explanation for elves:

Elves have copper instead of iron in their haemoglobin equivalent. Their skin lightens with ultraviolet light instead of darkens - so subterranean drow are black - wood and wild elves that live in huge primeval forests and rarely see direct sunlight are brown/bronze/green-hued, and high elves that live in castles and silvan settings are pale skinned. In my campaigns I have always added pharisees or cold ones - chaotic neutral/evil lightskinned elves - drawing on valley elves and the pharisees from an alternate world in Q1.
Wait did a D&D product really name evil creatures pharisees!?
 


Dannyalcatraz

Schmoderator
Staff member
Supporter
Dwarven forgitas recipe:

Strips of beer marinated meat
slices of onions
hot peppers
hallucinogenic mushrooms
salt
pepper
powdered garlic

All ingredients tossed together then placed on oiled heavy iron shield, which is placed into a forge for 3 seconds. When removed, the shield’s contents are doused with the juice of an acidic fruit, and then eaten on flat dwarven bread.
 


Remove ads

Top