D&D General WotC: Novels & Non-5E Lore Are Officially Not Canon

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At a media press briefing last week, WotC's Jeremey Crawford clarified what is and is not canon for D&D.

"For many years, we in the Dungeons & Dragons RPG studio have considered things like D&D novels, D&D video games, D&D comic books, as wonderful expressions of D&D storytelling and D&D lore, but they are not canonical for the D&D roleplaying game."


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"If you’re looking for what’s official in the D&D roleplaying game, it’s what appears in the products for the roleplaying game. Basically, our stance is that if it has not appeared in a book since 2014, we don’t consider it canonical for the games."

2014 is the year that D&D 5th Edition launched.

He goes on to say that WotC takes inspiration from past lore and sometimes adds them into official lore.

Over the past five decades of D&D, there have been hundreds of novels, more than five editions of the game, about a hundred video games, and various other items such as comic books, and more. None of this is canon. Crawford explains that this is because they "don’t want DMs to feel that in order to run the game, they need to read a certain set of novels."

He cites the Dragonlance adventures, specifically.
 

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Hussar

Legend
TL;DR Canon is important because it's the framework that people use to engage with an imaginary world, giving structure to fantasy, and in so doing making it seem real enough to be entertaining.
Great post.

Do not agree.

Canon is largely unimportant because it's only useful to those who want to tell other people why they are wrong about some fictional universe. Otherwise, it really doesn't matter because "canon" in a fictional universe is always mutable and subject to change at any time. Canon is only used to judge how closely that change reflects someone's understanding of the setting and as an argument to police those changes. IOW, something is judged, not because it's a good or bad idea in and of itself, but on how closely it hews to the gate keeper's vision of the setting.

It serves no positive purpose.
 

I'm not exactly young anymore (32), but I kind of love scouring older sources for obscure lore to utilize in my campaigns. I like collecting and nerd trivia in general, so that's definitely a big influence behind my desire to "collect" lore.

Powerscore RPG has a ton of deep dives I love. I pretty always go there first to see if there's an article on the history of, say, the Queen of Chaos and the War of Law and Chaos (there is, btw). Echohawk's own Monster ENcyclopedia articles here are also great, as are the many 4E lore threads that can be found on ENWorld.

My last campaign, for example, featured minor demon lords from previous editions (like Azuvidexis and Bechard), Alloces (from 4E's Codex of Betrayal), Ben-Hadar (Prince of Good Water Elementals), Renbuu (Slaad Lord of Colors), an expanding sphere of annihilation (from Bzallin's Blacksphere), and Geryon's Citadel Coldsteel (from a Paladin in Hell).

My current campaign is a mash-up of the adventures Thunderspire Labyrinth, Kingdom of the Ghouls, Shards of the Day, Night Below, the little details on the Underdark mentioned in Critical Role so far, and elements from 4E's Underdark sourcebook.

It increases my workload as a DM to grab all these references from things my players have never heard of, but it's personally super fun for me.
That is impressive - and awesome!
 

1) 40+ year-old, long-time gamers are down around 10% of their market.
That seems pretty specific. Where does this figure come from?
Also, another way one can look at it, is 40+ year old gamers have a lot more spending power than an 18 year old. I know zero young gamers that have 1,000 minis, all the books, and hundreds of novels (and graphic novels). I know many older gamers that do.
 

grimslade

Krampus ate my d20s
Smart fridges monitor what you've got in your fridge and how fast you go through it, both to notify you to buy more and to contact vendors so they can send you coupons.

I don't need a household appliance putting me on blast about how the few vegetables I purchase so often go to waste.
Now I feel the threat of a WotC 'smart' book that reports how many times I have to look up a rule. "Looks like you forgot about total cover again, would you like me to send a reminder to your phone?" - Clippy, the reincarnated d20
 

Parmandur

Book-Friend
That seems pretty specific. Where does this figure come from?
Also, another way one can look at it, is 40+ year old gamers have a lot more spending power than an 18 year old. I know zero young gamers that have 1,000 minis, all the books, and hundreds of novels (and graphic novels). I know many older gamers that do.
There are more 18-35 year Olds who will buy 1000+ minis and whatnot in the next twenty years than there are over 40. This is a pretty universal trend: 18-34 year Olds are usually the main target for advertisers because they have some money but haven't satiated their desires as older people have.

The 10% number is from WotC: as of 2020,there are 50 million D&D players, with almost half being under 25.
 


Scribe

Legend
That seems pretty specific. Where does this figure come from?
Also, another way one can look at it, is 40+ year old gamers have a lot more spending power than an 18 year old. I know zero young gamers that have 1,000 minis, all the books, and hundreds of novels (and graphic novels). I know many older gamers that do.
I always laughed when I was told GW target market was under 18.

My game group of 30 somethings (at the time) spent 10s of thousands. No 17 year old is doing that with his buddies.
 



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