Undrave
Legend
Except it clearly is different. There is no other rule that says "your character will (not) do X". It's all "can" and "can't" or "if you do X, then Y happens".The text is right there to help you set those expectations correctly. No metal. The same book tells you which armours have metal. This is no different than any other rules a class would have.
It's way different.
No one who just reads the PHB in good faith would genuinely come to conclusion that druids would wear metal armour. It is plainly said in three differnt places that they don't. The argument only exists thanks to bizarre internet rules lawyering. (And yes, bizarre, this is weirdest rules-lawyering I've ever seen. "It's not a rule because the designer explained the lore and legacy reasons for the rule.")
This seems to presume both a first time player and a player that is well-versed in parsing text like a rules lawyer and up to date with rather abstruse internal RPG arguments.
Even assuming such a player, I can’t imagine such a player not just asking their DM about it “Hmm… it says “will not”, not “can’t”, does this mean that there are certain circumstances in which I “could” wear metal armor?”
If you come from a background of trading card game (like I did) clear precise verbiage can be REALLY REALLY important!
Like, there's a whole thing in Yu-gi-oh! called "missing the timing" where cards that say "when... you can" can default to not triggering if they're not the last thing to revolve. It's mental. You can basically naughty word up an entire card's rulings by using the wrong word that would, in normal parlance, mean the same thing.
So, to me, being hung up on the the difference between "will not" and "cannot" is small beans and they clearly means two entirely different things in regard to ACTUAL game mechanic.
Exactly!Yep. To make this argument as clear as I can, the rules should never say "won't". They should say "You shouldn't, because you'll suffer penalty X, Y, and Z if you do."
You don't see wizards avoiding greatswords and plate mail because they "won't", they don't wear it because they suffer penalties from trying and they don't really get any good reason to actually try to use it. Same thing with barbarians and heavy armor, or monk with any armor at all.
And having them all wear metal armour doesn't make thematic sense either. Because that's the end result if you lift the limitation.
Then, do not give them proficiency in anything but Light Armor and Hide and let the players work it out if they want more AC. They pulled it off with the Barbarian and Monk, why did they go with this stupid rule on the Druid?!
So you're saying... Kevin Bacon is a Druid?The 5e druid is the old DnD druid filtered through the World of Warcraft/Diablo druid and all the other ones that were "inspired" by the original Druid between now and like, 1980 or whenever, that very few people played compared to the ones it inspired. To get back to anything "real world", i think you have to play 6 degrees of...