Well to my son it would be "If you don't finish your homework you get a double serving of salad for dinner..."Just what exactly is a positive threat?![]()
But thanks for spotting the typo.
Well to my son it would be "If you don't finish your homework you get a double serving of salad for dinner..."Just what exactly is a positive threat?![]()
I loved salad as a kid. Even liked broccoli.Well to my son it would be "If you don't finish your homework you get a double serving of salad for dinner..."
But thanks for spotting the typo.
From comments afterward, it seems pretty clear that both were treating the experience more as an acting gig (though a heavily improvised one) than a gaming experience - thus it's hard to judge it as a gaming one.As do I. But by the end she had burned every ounce of benefit of the doubt I was willing to give her. As I said a few times now, insulting the players burns infinite good will from me. That's a dick move.
This just came up in my game, actually. Last week.Yeah, I've done something similar with a player. It may seem like the DM is taking agency form a player, but if the subject was talked about before the game, and the player was ok with the possibility of agency being taken away from them, because a temptation or other effect, I think it's completely ok to do it. Consent is key here. As we can't know if there was a talk between Aimee and Aabria, it can seem like Aabria's call was a dick move, but I prefer to give people the benefit of the doubt.
I don't know... I guess I just don't see what happened the same way you did. I didn't even like Aabria's DM style that much (to many needless rolls for me), but I just don't see all this abusive behavior you are talking about.As I said a few times now, insulting the players burns infinite good will from me.
I'd recommend you two to create another character, with sheet and everything for her. Just as a diversionAll of this was collaborated and curated between me and the player, with full buy-in, but literally nobody else at the table is going to know anything about it.
Waaaay ahead of you.I'd recommend you two to create another character, with sheet and everything for her. Just as a diversion![]()
Sure. But the vast majority of players...especially new players...won't have that context. It's far easier to find EXU on YouTube than it is to find whatever social media posts where they made those comments. Players and people who want to be players...and people who want to DM will see EXU as a gaming experience, not an acting job. They'll see that laundry list of bad DMing habits as something to emulate. With the rubber stamp of approval from Critical Role. Whether those of us already in the hobby, or in the hobby longer than most of the CR cast have been alive, like it or not, Critical Role, and by extension EXU, are basically the place where most people first come into contact with D&D. And they'll see this as an example of good DMing. Which it is not.From comments afterward, it seems pretty clear that both were treating the experience more as an acting gig (though a heavily improvised one) than a gaming experience - thus it's hard to judge it as a gaming one.
I don't think CR has the whole responsability of being the world's tutorial on how to play DnD... It's a show that uses RPG's to tell their stories. If someone uses them and only them as a guide on how to play the game, it's on the gamer not on CR.Sure. But the vast majority of players...especially new players...won't have that context. It's far easier to find EXU on YouTube than it is to find whatever social media posts where they made those comments. Players and people who want to be players...and people who want to DM will see EXU as a gaming experience, not an acting job. They'll see that laundry list of bad DMing habits as something to emulate. With the rubber stamp of approval from Critical Role. Whether those of us already in the hobby, or in the hobby longer than most of the CR cast have been alive, like it or not, Critical Role, and by extension EXU, are basically the place where most people first come into contact with D&D. And they'll see this as an example of good DMing. Which it is not.
I actually agree. They shouldn't have that responsibility. But they do. They didn't ask for it, but they have it. Critical Role is the public face of D&D. They are the first contact point for a whole lot of the new players to the game over the last six years. And is so influential that there's even a phenomenon named after the CR DM and other DMs trying to emulate his style. As long-time gamers we all hope that CR isn't the one and only source someone has for D&D or RPGs (not that they're bad, just that D&D and the hobby are so much more than just CR), but we don't really have any say in that.I don't think CR has the whole responsability of being the world's tutorial on how to play DnD... It's a show that uses RPG's to tell their stories. If someone uses them and only them as a guide on how to play the game, it's on the gamer not on CR.