Thomas Shey
Legend
It’s typical for a new system. I remember how lack luster the early 5e adventures were, they got better as the writers (well, mostly Chris Perkins tbh) grew more comfortable within the system. The first adventure paths paizo released were made for a system that was effectively 7 years old and played and understood by everyone in the industry, so their initial quality is aberrant. I imagine that as pf2e is more understood as a system the quality of adventures will rise. They should also get James Jacobs to be more active in AP development in general, I’ve always found he knows how to utilize the systems and narrative tools of the game and setting to their fullest, both in 1e and 2e.
Some of the early 3e adventures were, effectively, written for AD&D2 and showed it, and at least the first adventure for 4e was notoriously bad, too. It just seems to be a thing.