Lakesidefantasy
Hero
Yes.
Or adults can play without being asshats. We can. Can’t you?
honestly did not know we were so exceptionally good.
Holy F#@%! Someone online that recognizes hyperbole!
...
In all seriousness... Talk with your GM like a F#@%ing Adult.
Agreed.Sidekick: Have another player play the sidekick to a PC as a second character.
No reason at all for a GM to play a sidekick for the group.
Henchmen/Hirelings: Let the players control them.
Give them to a player with some bullet point notes how to play them. (Their personality / goals.)
No real reason for the GM to take on the additional work load.
So how come it's worked so well for us, under about eight different DMs and some two dozen campaigns covering something like 5 different versions of the game (including a couple of non-D&D variants)?I disagree. Big difference.
This thread is full of examples of why the DMPC is a big raging red flag.
That is what adventuring NPCs do, yes.If they have their own PC (DMPC) in the party that progresses, and levels up as just another party member?
Clearly some of my sarcasm got lost along the line somewhere.Then yes.
And you're welcome.
Were I running 5e (or any other edition) NPC adventurers would use the same build rules as PCs. I'd houserule this in without a second's thought.In @Lanefan's defense, they play a modified version of 1e so a DMPC very well could be equivalent to an NPC in their games.
Meanwhile, in 5e, NPCs do not follow the rules of PCs.
So, yeah, it is edition specific. Given that this is a 5e thread, however, it is safe to say that DMPC =/= NPC. @Lanefan, you might avoid confusion by mentioning the edition you are playing when making your claims.
There can be many reasons. Imposing to a player to play multiple characters is not something i'd encourage DM. If one want fine otherwise a sidekick should be played by the DM. There's nothing wrong with that, it's even encouraged in the rules.Sidekick: Have another player play the sidekick to a PC as a second character.
No reason at all for a GM to play a sidekick for the group.
Forcing a player to play a character a certain way just so the DM doesn't have the additional work load is not a good reason to me. I generally prefer to offer it first, but it's the DM work to run NPCs the very reason they're called that way is because they are non-player DM controlled.Henchmen/Hirelings: Let the players control them.
Give them to a player with some bullet point notes how to play them. (Their personality / goals.)
No real reason for the GM to take on the additional work load.
Sidekicks are characters that progress and that can be controlled by the DM. So saying other DMs have been doing it wrong when even the rules suggest it reveals a faulted logic. It's okay if it's not your thing, but it work fine in many campaigns.If they have their own PC (DMPC) in the party that progresses, and levels up as just another party member?
Then yes.
So how come it's worked so well for us, under about eight different DMs and some two dozen campaigns covering something like 5 different versions of the game (including a couple of non-D&D variants)?
this point is well taken. I am trained in stats and research design.Because this thread is not a statistically relevant random sample of examples! What we have here are some selected anecdotes from people who feel strongly enough to give their anecdotes.
The anecdotes in this thread are not data about the game overall, and should not be taken as such For folks who work with random numbers, we often forget how statistics work.
I agree with all this. I will also point out that the OP (and a few others) immediately jumped from “the DM has indicated that they will run a PC” to “the DM is a bad DM and deserves to have their PC gutted” before the character has done anything to warrant such an extreme reaction.I can see the potential for bad gaming with strangers who have a dm pc.
that said, I don’t think it’s an immediate red flag or clear indication of power tripping creeps, either. I merely wanted to point out its far from universal.
I would clarify that we have killed eachother’s characters via tpk or PCs biting off more than they can chew.This seems like hyperbole to me.
we have had shared campaigns off and on for many years.
then again, we’re mature and friends. We bask in each other’s successes but have also let the dice fall where they may. We have killed each others characters and DMPCs have died too.
I can appreciate that other’s experiences can differ along with different players.